Rod of Wonder -II- (3.5e Equipment)

Rod of Wonder (II): A unique custom variant of the Rod of Wonder made and wielded by Namfoodle for his personal use and amusement.

CL <!-Caster level for creation-->;

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Effects

As per Rod of Wonder, except roll d100 and refer to the following table list. For spell effects that originate from the rod, the rod is treated as a 15th level caster with an ability score of 18.

D% Roll
RollEffect
1-10Shoots a Web.
11-18Rod shocks the wielder as per Shocking Grasp.
19-25Reverse Gravity centered at target and with a 3 foot radius.
26-30Tasha's Uncontrollable Hideous Laughter effects the target.
31-33600 small rubber balls (1 inch diameter) rain down for 1d4 rounds within 10 foot radius of wielder. All must make Ref save at DC 10 or be knocked prone.
34-36Rod Summons a dove, rabbit or iguana.
37-46Chain Lightning on the a random visible target (including allies).
47-49Wielder and target covered in liquid chocolate. Considered as soaked and immediately extinguishes non-magical fires and torches on the person.
50-53Haste on target.
54-58Hold Person on target.
59-62Suds flow from ground around wielder in 9 foot radius for 1d4 rounds with 3 cubic feet per round. They are either beer suds (26-100) or soap suds (1-25) on a d100 roll.
63-65Target is Polymorphed into a look-a-like of Namfoodle, except white hair instead of black.
66-69Wielder spins clockwise (1-50) or counterclockwise (51-00) for 1d4 rounds and is treated as blind for purposes of melee attacking, acting, and spells. However, other people melee attacking the wielder are also treated as blind.
70-79Rod Heals wielder for exactly 8 points of damage.
80-84Magic Missile target a random visible target (including allies).
85-87Target inflates like a balloon for 1d4 rounds stays inflated for 1d4 rounds, then deflates in the same amount of rounds as it took to inflate. Target does not float in the air while in balloon form but may float on water and is treated as 1/10th of their original weight.
88-90Rod stretches out and attempts to bite the target for 2d6 points of damage at +5 to attack.
91-97Target is effected as per Potion of Fire Breathing.
98-00Disintegrate on target.



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gollark: Bowling?
gollark: Rowing?
gollark: Mixed martial arts?
gollark: ???
gollark: Sailing?
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