SRD:Bodak
BODAK
Size/Type: | Medium Undead (Extraplanar) |
---|---|
Hit Dice: | 9d12 (58 hp) |
Initiative: | +6 |
Speed: | 20 ft. (4 squares) |
Armor Class: | 20 (+2 Dex, +8 natural), touch 12, flat-footed 18 |
Base Attack/Grapple: | +4/+5 |
Attack: | Slam +6 melee (1d8+1) |
Full Attack: | Slam +6 melee (1d8+1) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Death gaze |
Special Qualities: | Damage reduction 10/cold iron, darkvision 60 ft., immunity to electricity, resistance to acid 10 and fire 10, undead traits, vulnerability to sunlight |
Saves: | Fort +3, Ref +5, Will +7 |
Abilities: | Str 13, Dex 15, Con —, Int 6, Wis 12, Cha 12 |
Skills: | Listen +11, Move Silently +10, Spot +11 |
Feats: | Alertness, Dodge, Improved Initiative, Weapon Focus (slam) |
Environment: | A chaotic evil-aligned plane |
Organization: | Solitary or gang (2–4) |
Challenge Rating: | 8 |
Treasure: | None |
Alignment: | Always chaotic evil |
Advancement: | 10–13 HD (Medium); 14–27 HD (Large) |
Level Adjustment: | — |
Bodaks are the undead remnants of humanoids who have been destroyed by the touch of absolute evil.
A bodak retains fleeting memories of its past life and can speak Common (or some other humanoid language).
COMBAT
Death Gaze (Su): Death, range 30 feet, Fortitude DC 15 negates. Humanoids who die from this attack are transformed into bodaks 24 hours later. The save DC is Charisma-based.
Vulnerability to Sunlight (Ex): Bodaks loathe sunlight, for its merest touch burns their impure flesh. Each round of exposure to the direct rays of the sun deals 1 point of damage to the creature.
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gollark: No good replacements really.
gollark: It's an impressively enduring protocol despite being kind of terrible.
gollark: I run part of a tiny IRC network for no particular reason.
gollark: No, it died to some random person taking it over and driving out most of the volunteers.
gollark: I see.
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