SBK-07: Superbike World Championship

SBK-07: Superbike World Championship also known as Superbike World Championship in North America is the official Superbike World Championship video game and offers the official races, sessions, teams and riders of the real 2007 Superbike World Championship season. The game allows the player to race in 5 game modes: Quick Race, Time Attack, Race weekend, Championship and Challenges in a variety of difficulties and weather conditions. The game was also going to be released on the PC and Xbox 360 but they were cancelled. This is the first Superbike World Championship game for PlayStation consoles.

SBK-07: Superbike World Championship
European edition cover
Developer(s)Milestone
Publisher(s)Black Bean Games (EU)
Valcon Games (NA)
Platform(s)PlayStation 2
PlayStation Portable
ReleasePlayStation 2
  • EU: 18 May 2007
  • NA: 29 October 2007
  • AU: 28 June 2007
PlayStation Portable
  • AU: 28 June 2007
  • EU: 29 June 2007
  • NA: 18 March 2008
Genre(s)Racing
Mode(s)Single-player, multiplayer

The developer and the publisher say that the game aims to capture the attention of core gamers but also appeal to the casual gamers. SBK-07 can be rendered more arcade or simulation by enabling or disabling a series of realism options. Milestone had also developed MotoGP '07.

Features

22 official Superbikes and riders

Ducati Xerox Team

Yamaha Motor Italia

Alstare Suzuki

Hannspree Ten Kate Honda

Kawasaki PSG-1 Corse

D.F.X. Corse

Team Sterilgarda

  • Ruben Xaus (only in PS2)

Team Pedercini

Team Caracchi Ducati

Yamaha YZF

  • Shinichi Nakatomi (only in PS2)

Yamaha Jr. Pro SBK Racing

  • Jiří Dražďák (only in PS2)

Alto Evolution Honda

LBR Racing Team

  • Christian Zaiser (only in PS2)

Suzuki Germany

Celani Team Suzuki Italia

11 official Superbike Championship tracks

gollark: It would *attack* you, which would work.
gollark: I am not sure.
gollark: It's roughly an ender dragon, and I can but I don't know how permanent it is.
gollark: Well, ender dragons can pass through things.
gollark: I'm not sure if we could box it in [HG]Tech™, but we could certainly move it.


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