MySims Agents

MySims Agents is a pair of 2009 Electronic Arts mystery-simulation video games developed for the Wii and Nintendo DS.

Box arts
Developer(s)Visceral Games (Wii)
TOSE (Nintendo DS)
Publisher(s)Electronic Arts
SeriesThe Sims
Platform(s)Nintendo DS, Wii
Release
  • NA: September 29, 2009[3]
Genre(s)Life simulation
Mode(s)Single-player

Gameplay

Wii

In the Wii version of MySims Agents, the player is a member of the Sim Protection Agency and must solve cases.[4] As part of their work in the Sim Protection Agency, the player eventually unlocks a headquarters that they can decorate using furniture they find in the game.[4] Players are also able to hire sims they meet during gameplay as junior agents, who are able to solve their own cases.[5] Players are able to use several tools to solve cases; such as the wrench used to take apart objects, the magnifying glass, which is used to track the footsteps of subjects, and the crowbar, used to open objects.[5]

Nintendo DS

In the DS version, players take the role of an undercover agent trying to stop the plans of a thief.[6] The player must also play several minigames.[6]

Critical reception

Reception (Wii)
Aggregate score
AggregatorScore
Metacritic78%[7]
Review scores
PublicationScore
GameSpot7.5[4]
IGN7.8[5]

Wii

According to Metacritic, the game received "generally favorable" reviews.[7]

The game's dialogue was criticized by some, with GameSpot's Rausch saying that much of it "just falls flat, though, and many of the Sims you'll interact with come off as boring", and IGN's Matt Casamassina saying that "much of the comedy, particularly from your sidekick character Buddy, isn't very funny", and that much of the game's dialogue is "sickly sweet".[4][5]

Casamassina of IGN praised the games visuals, saying that "it's all well done, even if the style is inherently simple."[5]

Nintendo DS

Reception (DS)
Aggregate score
AggregatorScore
Metacritic60[8]
Review score
PublicationScore
IGN4.9[6]

According to Metacritic, the game received "mixed or average" reviews.[8]

IGN's Casamassina criticized the game for its minigames, calling them "disappointingly tedious and long."[6]

gollark: Kind of, maybe, depending how you define it.
gollark: Inasmuch as converting analog input from a microphone into different frequencies through some analog process actually counts as encoding, I guess.
gollark: You have to have *some* encoding step to translate your data into radio signals.
gollark: Or possibly some other SDRs.
gollark: I vaguely remember reading about RTL-SDRs being used to reverse-engineer (partly) LoRa and some satellite phone encoding.

References

  1. "Buy MySims Agents online at Play.com and read reviews. Free delivery to UK and Europe!". Play.com. Archived from the original on February 27, 2013. Retrieved April 16, 2013.
  2. "Consoles & Games for Xbox 360, PS3, Wii, 3DS & PSP with FREE UK delivery!". GAME. October 28, 2011. Retrieved April 16, 2013.
  3. "MySims Agents : Wii and DS - MySims - EA Games". Mysimsagents.ea.com. Archived from the original on October 7, 2011. Retrieved April 16, 2013.
  4. Rausch, Allen (September 30, 2009). "MySims Agents Review". GameSpot. Archived from the original on July 10, 2019. Retrieved July 9, 2019.
  5. Casamassina, Matt. "MySims Agents Review (Wii)". IGN. Archived from the original on July 10, 2019. Retrieved July 9, 2019.
  6. Casamassina, Matt (September 29, 2009). "MySims Agents Review (DS)". IGN. Archived from the original on July 10, 2019. Retrieved July 10, 2019.
  7. "MySims Agents for Wii Reviews". Metacritic. Archived from the original on July 14, 2019. Retrieved July 9, 2019.
  8. "MySims Agents for DS Reviews". Metacritic. Archived from the original on July 14, 2019. Retrieved July 14, 2019.
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