SimGolf
SimGolf is a video game created by Maxis in 1996. The game allows players to design their own golf courses and play them.
SimGolf | |
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Developer(s) | Maxis |
Publisher(s) | Maxis |
Designer(s) | Vladimir Vinetsky |
Programmer(s) | Olexander Bilyk Oleg Mouraveinick Serg Butenko Vasyl Tsvirkunov |
Artist(s) | Sharon Barr Shannon Galvin |
Composer(s) | Jerry Martin |
Series | Sim |
Platform(s) | Microsoft Windows |
Release | 1996 |
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
Critical reception
gollark: SSDs still cost ~4x more per GB and the reliability is not that different in a stationary system.
gollark: Depends on use pattern - do you want to read only, or read and write lots, or what? In general probably not.
gollark: So yes, anyway, there's non-computer progress and dismissing the computer progress is stupid.
gollark: Modern general purpose compression algorithms are also somewhat better than they were and improving.
gollark: 100Gbps and up networking is also apparently a thing which exists for data centres and whatnot now, even if most of us peasants are still stuck on 1Gbps.
References
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