Losne

Losne is a commune in the Côte-d'Or department in eastern France.

Losne
The church in Losne
Location of Losne
Losne
Losne
Coordinates: 47°05′57″N 5°15′50″E
CountryFrance
RegionBourgogne-Franche-Comté
DepartmentCôte-d'Or
ArrondissementBeaune
CantonBrazey-en-Plaine
IntercommunalityRives de Saône
Government
  Mayor (20082014) Johan Flageolet
Area
1
22.61 km2 (8.73 sq mi)
Population
 (2017-01-01)[1]
1,606
  Density71/km2 (180/sq mi)
Time zoneUTC+01:00 (CET)
  Summer (DST)UTC+02:00 (CEST)
INSEE/Postal code
21356 /21170
Elevation178–189 m (584–620 ft)
(avg. 183 m or 600 ft)
1 French Land Register data, which excludes lakes, ponds, glaciers > 1 km2 (0.386 sq mi or 247 acres) and river estuaries.

Population

Historical population
YearPop.±%
19621,106    
19681,108+0.2%
19751,172+5.8%
19821,307+11.5%
19901,334+2.1%
19991,347+1.0%
20081,526+13.3%
gollark: Can you actually *do* that for OC?
gollark: Latency probably wouldn't be *awful* if it ran on the same device as the Minecraft world, but it would probably still be a bit slow.
gollark: Wait, no, you already said something about "while event.pull()" or something being bad, never mind. I can't think of alternatives other than having the data reader thing only send data when it gets a message requesting it, or bringing in an HTTP server or something to store everything, but those would also both not be efficient.
gollark: Ah. Hmm. Make it pull from the queue a bit faster than the other end sends messages?
gollark: You would still get a massive backlog if you didn't read it at the same speed it was sent, but you could use the linked cards to send it directly/only to the one computer which needs it really fast.

See also

References

  1. "Populations légales 2017". INSEE. Retrieved 6 January 2020.



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