David Gaider

David Gaider is a Canadian writer and game designer, who worked for Edmonton, Alberta-located game developer BioWare from 1999[1] to 2016.[2]

David Gaider
OccupationVideo game writer
Comic book writer
LanguageEnglish
NationalityCanadian
Period1999-present
GenreFantasy
Notable worksBaldur's Gate II: Shadows of Amn
Baldur's Gate II: Throne of Bhaal
Star Wars: Knights of the Old Republic
Dragon Age: Origins
Dragon Age: Origins – Awakening
Dragon Age II
Dragon Age: Inquisition
The Stolen Throne
The Calling
Asunder

Career

Gaider began his professional life providing services at restaurants and hotels, while game designing was a side hobby to him.[3] A friend of Gaider, Kalvin, happened to be working at BioWare and suggested to Ray Muzyka and Greg Zeschuk that Gaider be given a recently opened position in the design department. Gaider got the job and, as his first assignment, was given the task of providing designs for Baldur's Gate 2. He wrote the characters HK-47, Jolee Bindo and Carth Onasi for Star Wars: Knights of the Old Republic, and was the lead writer for Neverwinter Nights: Hordes of the Underdark, on which he wrote both Deekin and Valen Shadowbreath. Gaider was set as lead writer on Baldur's Gate's spiritual successor, Dragon Age: Origins, creating the world of Thedas in which the game is set. He wrote the characters of Zevran, Alistair, Cailan, Morrigan, Shale and Duncan along with the quests "Nature of the Beast" and "Redcliffe".[4][5] After the success of Origins, Gaider also wrote its book prequels, The Stolen Throne and The Calling. Afterwards, Gaider wrote for Dragon Age II, where he had a major contribution to the plot, creating the characters Cassandra Pentaghast, Fenris, and Meredith, and wrote the follow-up novel, Asunder, which was released on 20 December 2011. In 2012, Gaider released Dragon Age: The Silent Grove, a comic series published by Dark Horse Comics.[6]

On 22 January 2016 Gaider left Bioware after 17 years in the company.[7] In February 2016, he joined Beamdog as a creative director,[8] and later left the company in February 2018.[9]

Still on 2017, David started thinking on ideas for a new game that would come to be Chorus: An Adventure Musical. After leaving Beamdog, he founded Summerfall Studios to work on it. He got funding from Film Victoria and on 10 November 2019 had a successful crowdfunding campaign on Fig, earning 690.079 USD from 6.018 backers.[10]

Personal life

Gaider is openly gay, and in February 2014 he wrote a post on his Tumblr blog, detailing his experiences as a "[video game] developer who happens to be gay."[11]

Works

Video games

Novels

Comic books

  • Dragon Age: The Silent Grove (2012)
  • Dragon Age: Those Who Speak (2013)
  • Dragon Age: Until We Sleep (2013)

References

  1. Profile at Spectrum Literary Agency.
  2. Chalk, Andy (22 January 2016). "David Gaider, the lead writer of Dragon Age, leaves BioWare". PC Gamer. Future US. Retrieved 22 January 2016.
  3. "IGN's archive interview with David Gaider". Archived from the original on 29 September 2011.
  4. Developer post on Bioware Community.
  5. Post № 2.
  6. "REVIEW : David Gaider – Dragon Age : The Silent Grove". Archived from the original on 9 September 2012. Retrieved 13 April 2013.
  7. David Gaider's Twitter Account
  8. Purchese, Robert (9 February 2016). "Veteran BioWare writer David Gaider seems to have a new job". Eurogamer. Gamer Network. Retrieved 10 February 2016.
  9. Guille, Lee (9 February 2018). "Farewell to Dave!". Beamdog. Retrieved 14 February 2018.
  10. "Chorus crowdfunding campaign". Fig.co. Retrieved 19 May 2020.
  11. David Gaider's Blog: ON “THE GAY THING”
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