Computer Acquire
Computer Acquire is a 1980 video game published by Avalon Hill for the Apple II, Atari 8-bit family, Commodore PET, and TRS-80. Computer Acquire is an adaptation of the board game Acquire that allows the player to play against the computer at five levels of difficulty.[2]
Computer Acquire | |
---|---|
Developer(s) | Microcomputer Games |
Publisher(s) | Avalon Hill |
Platform(s) | Apple II, Atari 8-bit, PET, TRS-80[1] |
Release | 1980 |
Reception
Jon Mishcon reviewed Computer Acquire in The Space Gamer No. 45.[2] Mishcon commented that "If you enjoy multiparameter games and you're willing to spend twice that time just to learn what does what, then Acquire may be for you. Otherwise wait for the second edition of the rules."[2]
gollark: I would really like clipboard capability for, say, pastebin put.
gollark: Which seems to me a bit of an oversight, but oh well.
gollark: Well, if you want to dynamically add new coroutines, parallel won't work.
gollark: You could give each module its own subcanvas so they don't mess with renders.
gollark: For canvases (canvi) plethora lets you create subcanvases.
References
- "Computer Acquire Magazine Ad". Avalon Hill.
- Mishcon, Jon (November 1981). "Capsule Reviews". The Space Gamer. Steve Jackson Games (45): 33.
External links
- Computer Acquire can be played for free in the browser at the Internet Archive (Atari version)
- Softalk review
- Review in 80 Micro
- Review in C&GV
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.