Ape Escape

Ape Escape[lower-alpha 1] is a series of video games developed primarily by SCE Japan Studio and published by Sony Computer Entertainment, starting with Ape Escape for PlayStation in 1999. The series incorporates ape-related humour, unique gameplay, and a wide variety of pop culture references. It is the first game to have made the DualShock or Dual Analog controller mandatory.

Ape Escape
Official series logo
Genre(s)Platform, party
Developer(s)SCE Japan Studio
Shift
Epics
h.a.n.d.
Publisher(s)Sony Computer Entertainment
Ubisoft
Platform(s)PlayStation
PlayStation 2
PlayStation 3
PlayStation 4
PlayStation Portable
PlayStation Vita
First releaseApe Escape
May 31, 1999
Latest releasePlayStation Move Ape Escape
July 5, 2011

History

In 1998, it was confirmed that a game would be developed under the name Sarugetchu, and would be the first game specifically designed for the DualShock controller. The game was a success, going Platinum, entering the Greatest Hits series in the US, and entered the "Best Of" releases in Japan. It was reviewed positively, and was compared to games such as Super Mario 64.

Ape Escape 2001 was released in 2001. It is the first game in the series to have been developed for PlayStation 2. The next year, Ape Escape 2 was developed by Sony and published in Japan in 2002 and in Europe and North America in 2003.

In 2003, SCEI confirmed to be working on a multiplayer party game and the sequel to Piposaru 2001. There was also confirmation that the original Ape Escape was to be ported to the PlayStation Portable. Ape Escape: Pumped & Primed was released in Japan through Sony Computer Entertainment Inc. and the US through Ubisoft in 2004. Ape Escape: On the Loose was then released globally as one of the launch games for the PlayStation Portable.

In 2005, Ape Academy (also known as Ape Escape Academy) was released for the PlayStation Portable. Eye Toy: Monkey Mania was a party game inspired by Mario Party which was only released in Europe and Japan. In mid-2005, Ape Escape 3 was released to positive critical reception.

After the release of Ape Escape 3, Sony Computer Entertainment Europe showed interest in publishing Ape Academy 2 and Ape Escape: Million Monkeys; however, Sony Computer Entertainment America showed more interest in developing its own game. Ape Academy 2 was released in 2006 for the PlayStation Portable to mixed success and sold very well in Japan, entering the "Best of" category, but failed to perform well in Europe, due to Sony focusing on Million Monkeys. Million Monkeys was released in Japan in July 2006, making it the last official PlayStation 2 game in the series. The game was planned to be released in the United Kingdom in late 2006, but the game was postponed and later canceled. Its impact in Japan led to the inclusion of this incarnation of Spike in PlayStation All-Stars Battle Royale in 2012. In late 2006, PipoRacer was released in Japan for PlayStation Portable. In 2008, Japan Studio and h.a.n.d. developed Ape Escape: SaruSaru Big Mission. It was never released outside Japan.

In 2006, Sony placed an advertisement in a Famitsu magazine with interest in hiring staff for an upcoming game. It contains a picture with four monkeys, with the first holding up Ape Escape, the second holding up Ape Escape 2, the third holding up Ape Escape 3 and the fourth holding a cover with "?". The fourth entry was in development.[1] It is still unreleased. A tweet by Sony Computer Entertainment Japan on Twitter was posted on January 5, 2016, reading, "2016 Year of the Monkey. Today, SCE will begin working! #Monkey #YearofMonkey" alongside an image of a Pipo Monkey.[2] In 2019, the 20th anniversary of the franchise, for the first time in more than 5 years, the official Japanese website for the Ape Escape series was updated and an official Japanese Ape Escape 20th anniversary account was made on Twitter.

Ape Quest was released in 2008 to the US PSN store, and was the first game to be developed by Sony Computer Entertainment America. It was published by Sony Computer Entertainment Europe in May 2008 and was released in March 2009 in Japan. It was the first game in the series to be a PSN-only game, excluding Asia, where it received a physical release. In 2009, a game titled Ape Escape was announced along with the PlayStation Move. Critics speculated that it was the fourth entry in the series, after Sony's 2006 advertisement. In Q3 2010, PlayStation Move: Ape Escape was officially announced under the party genre, and with a different name for every region. It was released in Japan in December 2010, Asia in January 2011, and the UK and Europe in mid-2012. In the US, the game was only made available on the PSN store. After the release of PlayStation Move: Ape Escape, no games were announced in 2012, making it the first year since 2002 that no Ape Escape game had been released and the first year that no game had been announced within each region.

Games

Main series

Spin-offs

Party games

Guest appearances

Story

Main series

A white-haired monkey named Specter obtains a helmet known as the Peak Point Helmet (Pipo Helmet for short), which boosts his intelligence. After equipping an army of monkeys with Pipo Helmets, and using an enhanced helmet for himself, Specter sends his monkey army to take over the world, and Space. The protagonists, equipped with various gadgets, must capture the monkeys and restore order to the world.[3]

Alternate series

The alternate series, developed by SCEI, is the alternate main series. Specter and the Monkeys take over the world, or try to sabotage players in "Pumped and Primed". In both games, Specter does not end up being the main villain and there are usually darker forces behind Specter that you will have to defeat. The villains change from game to game. It is up to the game's protagonists, equipped with various gadgets, to capture or defeat monkeys/characters, to save the day.[4]

Gameplay

The Ape Escape series is notable for its radical departure from the tried-and-true control method in many other games. It was the first PlayStation game to require the use of a DualShock or Dual Analog controller; the left stick moves the character while the right operates whatever gadget the player has in his/her possession. Again, unlike many games which use to jump, both the R1 and R2 buttons are used, while the 'shape' buttons are used to cycle through the available items in the inventory.

In the PSP spin-offs, a more conventional control scheme must be used, due to the lack of a right analog stick.

The main objective through the majority of the games is to use your available array of gadgets to locate and capture monkeys. When a monkey has been found, he needs to be caught with the Time Net gadget. On the first playthrough, players will have a set number of monkeys to catch before progressing towards the next level. Once each level has been completed, they can be reentered with the gadgets necessary to catch the remaining monkeys.

Minigames

In the main series, there are three unlockable minigames that can be played at the hub. These can be accessed by clearing the necessary number of stages and/or having the necessary amount of coins. In Ape Escape and Ape Escape: On the Loose, you had to collect a certain amount of Specter Tokens to unlock a minigame.

In Ape Escape 2, you could obtain these three minigames by betting ten coins in the Gotcha Box, but here the stage-clearing was much more vital, yet it did not mean it would be based on your percentage on your record.

In Ape Escape 3, because coins were far more abundant than Ape Escape 2 and the fact that you could hold coins past 999, the prices went up for the mini-games as well. Another thing is that this time it was based on your percentage, so clearing stages, beating time attacks, or purchasing things from the shops would get you faster to making the mini games become available to purchase. The minigame Mesal Gear Solid seems fuller and more of a game of its own rather than just a simple unlockable. This game has a plot and more traditional gameplay of the AE series, and could be the start of more fuller minigames based on a series already established, like Metal Gear Solid.

In Ape Quest, the player randomly encounters mini-games in a very similar fashion to classic JRPG random enemy encounters.

Other media

Television

Manga

  • CoroCoro comics, monthly manga magazine
gollark: It is in fact good, regardless of wrong sinthorionic propaganda.
gollark: And yet minoteaur continues in its great inevitability.
gollark: H you, sinthorioform.
gollark: Are you sure you don't want helloboi.osmarks.net or something?
gollark: I can make the dynamic DNS logic update it if you give me some kind of freedns access token.

See also

Notes

  1. Known in Japan as Saru Get You (サルゲッチュ, Saru Getchu)

References

  1. Ape Escape 4 | IGN| http://au.ign.com/articles/2006/01/27/new-ape-escape-in-the-works
  2. Ape Escape 4 2016 | Siliconera|http://www.siliconera.com/2016/01/05/could-this-be-the-year-we-finally-get-a-new-ape-escape-game/#exvLTYmEAQMjXjHq.99
  3. Ape Escape, Ape Escape 2, Ape Escape 3 Game Booklets
  4. Ape Escape: Pumped and Primed, Ape Escape: Million Monkeys Game Booklets
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