2003 World Figure Skating Championships
The 2003 World Figure Skating Championships were held at the MCI Center in Washington, D.C., USA from March 24 to 30. The senior-level international figure skating competition was sanctioned by the International Skating Union. Medals were awarded in men's singles, ladies' singles, pair skating, and ice dancing.
2003 World Figure Skating Championships | |
---|---|
Type: | ISU Championship |
Date: | March 24 – 30 |
Season: | 2002–03 |
Location: | Washington, D.C., USA |
Venue: | MCI Center |
Champions | |
Men's singles: | |
Ladies' singles: | |
Pair skating: | |
Ice dance: | |
Previous: 2002 World Championships | |
Next: 2004 World Championships |
Medal table
Rank | Nation | Gold | Silver | Bronze | Total |
---|---|---|---|---|---|
1 | 1 | 3 | 1 | 5 | |
2 | 1 | 1 | 0 | 2 | |
3 | 1 | 0 | 0 | 1 | |
1 | 0 | 0 | 1 | ||
5 | 0 | 0 | 2 | 2 | |
6 | 0 | 0 | 1 | 1 | |
Totals (6 nations) | 4 | 4 | 4 | 12 |
Competition notes
Due to the large number of participants, the men's and ladies' qualifying groups and the ice dancing compulsory dance were split into groups A and B. Ice dancers in both groups performed the same compulsory dance. The compulsory dance was the Austrian Waltz.
Results
Men
Ladies
Pairs
Ice dancing
gollark: > this is standard programming dogma, detailed logging takes a lot of space and typically you enable logging on the fly on clients to catch errors. this is literally cookie cutter "how to build apps 101", and not scary. or, phrased differently, is it scary if all of that logging was always on? obviously not as it's agreed upon and detailed in TikTok's privacy policy (really), so why is it scary that there's an on and off switch?This is them saying that remotely configurable logging is fine and normal; I don't think them being able to arbitrarily gather more data is good.
gollark: > on the topic of setting up a proxy server - it's a very standard practice to transcode and buffer media via a server, they have simply reversed the roles here by having server and client on the client, which makes sense as transcoding is very intensive CPU-wise, which means they have distributed that power requirement to the end user's devices instead of having to have servers capable of transcoding millions of videos.Transcoding media locally is not the same as having some sort of locally running *server* to do it.
gollark: That doesn't mean it's actually always what happens.
gollark: Legally, yes.
gollark: Also, that post complaining about the post complaining about tiktok appears inaccurate.
External links
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