Religion (Andu Supplement)

Pharaonic Pantheon

NameDomainsAlignFavored WeaponPortfolio
AmmitEvil, Trickery, War?light pick?
AmunCommunity, Fire, NobilityLGscimitarKing, power, ram, cobras
AnubisArtifice, Death, RuneLNshort swordPreservation, embalming, afterlife, jackals
ApepDarkness, Scalykind, StrengthCEunarmed strikeDarkness, perseverance, strength, serpents
AtenEvil, Fire, SunNEhatchetFire, warmth
AtumChaos, Creation, LiberationLNquarterstaffCreation, first, double crown
BastetCommunity, Protection, ReposeCGclaw bracersCats, protection, gentle
BatAir, Death, KnowledgeCNwarhammerSoul, cosmos, essence, spirits
BesAnimal, Good, MadnessLGbattleaxeDwarves, childbirth, infants, scorpion and snake bites, lion
GebDestruction, Earth, TrickeryLGlight pickEarth, miners, earthquakes, goose
HapyDestruction, Water, WeatherCNany flailAgriculture, flooding, fertility, water plants
HathorCharm, Earth, TravelNGdaggerLove, joy, beauty, marriage, cow
HorusAir, Protection, WeatherCGquarterstaffSky, living, hawk
IsisHealing, Magic, ProtectionCGquarterstaffMagic, protection, healing
KhepriCreation, Good, SunLGjavelinRebirth, movement, appearance, dawn, scarab
KhnumArtifice, Creation, EarthCGclubMud, pottery, invention, ram
KukCharm, Scalykind, TrickeryLEdaggerDeception, plotting, darkness, frogs
Ma'atCommunity, Law, LiberationLNheavy maceJustice, truth, harmony, order, balance, feather
MafdetDeath, Law, WarLNbattleaxePunishment, execution, laws, cheetah
MinAnimal, Liberation, LuckCNwhipSex, pain, pleasure
NephthysLaw, Magic, ReposeNGlongswordDead, coffins, funerals, hieroglyphs
NunChaos, Travel, WaterCNlight maceChaos, boats, water, mounds
NutDarkness, Luck, RuneNGdaggerNight, concealment, stars, canopy
OsirisHealing, Madness, ReposeCNlongswordUnderworld, dead, resurrection, fertility, barley
PtahArtifice, Glory, MadnessNquarterstaffCraftsmen, wood, skill
RaMagic, Nobility, SunCGlongbowSun, life, survival
SekhmetDestruction, Glory, WarCGlongswordWar, destruction, lioness
SeshatKnowledge, Healing, RuneNdaggerWriting, measurement, astronomy, astrology, architecture, mathematics, scribes, camel
SethChaos, Nobility, StrengthCEquarterstaffDesert, royalty, strength, drought, aardvark
ShuAir, Darkness, TravelCGjavelinAir, wind, space
SobekEvil, Scalykind, WaterNEtridentRivers, pools, crocodile
TawaretAnimal, Charm, StrengthNGdartPregnancy, mothers, hippopotamus
TefnutGood, Luck, WeatherCGquarterstaffMoisture, rain, dew, clouds, tigress
ThothFire, Glory, KnowledgeNdaggerWisdom, knowledge, information, moon, geometry, medicine, music, ibis


Early campaign

Most of the gods have not transcended and remain on Andu in one form or another. Almost all the people of Andu believe in one god or a multitude of gods. The citizens do their best to appease their god(s) and live up to their standards because they could be standing nearby.

Later campaign

The gods have transcended and no longer walk among the people. They have not abandoned them though. Avatars do the gods bidding but most are aware of such presence. Some gods may confront a powerful group of adventurers to do a task with discretion.


Back to Main Page 3.5e Homebrew Campaign SettingsAndu

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