SRD:Animal Domain
ANIMAL DOMAIN
Granted Powers: You can use speak with animals once per day as a spell-like ability.
Add Knowledge (nature) to your list of cleric class skills.
Animal Domain Spells
- Calm Animals: Calms (2d4 + level) HD of animals.
- Hold Animal: Paralyzes one animal for 1 round/level.
- Dominate Animal: Subject animal obeys silent mental commands.
- Summon Nature's Ally IV*: Calls creature to fight.
- Commune with Nature: Learn about terrain for 1 mile/level.
- Antilife Shell: 10-ft. field hedges out living creatures.
- Animal Shapes: One ally/level polymorphs into chosen animal.
- Summon Nature's Ally VIII*: Calls creature to fight.
- ShapechangeF: Transforms you into any creature, and change forms once per round.
*Can only summon animals.
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gollark: Oh, I forgot you're not in school, you'll be fine then.
gollark: I guess if you trim form time, which you *may* be able to do, then it could work.
gollark: I do not consider 30 minutes or so "ages".
gollark: Okay, ArachnoKarl.
gollark: So 45 in total, maybe 40 given various overheads.
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