SRD:Law Domain
LAW DOMAIN
Granted Power: You cast law spells at +1 caster level.
Law Domain Spells
- Protection from Chaos: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
- Calm Emotions: Calms creatures, negating emotion effects.
- Magic Circle against Chaos: As protection spells, but 10-ft. radius and 10 min./level.
- Order's Wrath: Damages and dazes chaotic creatures.
- Dispel Chaos: +4 bonus against attacks by chaotic creatures.
- Hold Monster: As hold person, but any creature.
- Dictum: Kills, paralyzes, slows, or deafens nonlawful subjects.
- Shield of LawF: +4 to AC, +4 resistance, and SR 25 against chaotic spells.
- Summon Monster IX*: Calls extraplanar creature to fight for you.
*Cast as a law spell only.
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gollark: Here's a vaguely more coherent one: https://pastebin.com/RpLyevR0
gollark: I took a long sample of ingame chat and ran it through a Markov chain program. Here is an example of the output: https://pastebin.com/AdwNt88g
gollark: What are the advantages of using 1 then?
gollark: Webpack 4 says: "zero-configuration". In reality: slightly more configuration than before.
gollark: That doesn't actually work.
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