SRD:Law Domain
LAW DOMAIN
Granted Power: You cast law spells at +1 caster level.
Law Domain Spells
- Protection from Chaos: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
- Calm Emotions: Calms creatures, negating emotion effects.
- Magic Circle against Chaos: As protection spells, but 10-ft. radius and 10 min./level.
- Order's Wrath: Damages and dazes chaotic creatures.
- Dispel Chaos: +4 bonus against attacks by chaotic creatures.
- Hold Monster: As hold person, but any creature.
- Dictum: Kills, paralyzes, slows, or deafens nonlawful subjects.
- Shield of LawF: +4 to AC, +4 resistance, and SR 25 against chaotic spells.
- Summon Monster IX*: Calls extraplanar creature to fight for you.
*Cast as a law spell only.
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gollark: That would require the random child to do slightly more work.
gollark: Slavery is probably somewhat bad for the economy in the longer run, slaves aren't as effective as paid workers probably.
gollark: I mean, you could probably argue that those had good sides of *some* sort, however small.
gollark: Not *always*.
gollark: "Fortunately", average internet upload speeds here are too slow for lone children to do much.
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