Warcraft: The Roleplaying Game
Warcraft: The Roleplaying Game was a role-playing game line published by Sword & Sorcery Studios. It was based on the Warcraft computer games and set on Azeroth.[1]
Various book covers, all from the first edition. | |
Designer(s) | Deirdre Brooks with Andrew Bates (1st edition); Mike Johnstone with Andrew Bates and Luke Johnson (2nd edition) |
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Publisher(s) | Sword & Sorcery Studios |
Publication date | 2003 (1st edition: Warcraft RPG) 2005 (2nd edition: World of Warcraft RPG) |
Genre(s) | Fantasy |
System(s) | d20 System, OGL |
Second Edition
In 2005, White Wolf Publishing released a second edition of the game rules and renamed the series World of Warcraft: The Roleplaying Game to tie in with the success of World of Warcraft.
gollark: Yes, BUT the availability of market eggs will drive down demand for them.
gollark: The ~~Flash~~ Ratio Crash?
gollark: The Gold Crash sound suitably dramatic.
gollark: It will be ignored and then suddenly anyone who ever bought from the market will be permabanned.
gollark: Ooh, good name for an omen, that.
References
- Mike Swierczek. "Review of World of Warcraft: The Roleplaying Game".
External links
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