Luke Johnson (game designer)
Luke Johnson is an American game designer who has worked primarily on role-playing games.
Luke Johnson | |
---|---|
Nationality | American |
Occupation | Game designer |
Career
Luke Johnson designed the adventure Temple of Blood (2007), the first in Goodman Games' "Wicked Fantasy Factory" adventure series; the adventure was one of Goodman's three offerings at the third Free RPG Day.[1]
His D&D design work includes Player's Guide to Eberron (2006), Player's Handbook II (2006), Monster Manual V (2007), Eberron Player's Guide (2009), and The Plane Below (2009).
gollark: How do I create a thread?
gollark: I suppose to use it for this you'd just hope that one of the high variance dimensions is also semantically meaningful.
gollark: You can use it to reduce the dimensionality of data if you just drop the last ones nobody likes, or something.
gollark: It's a statistical thing which basically rotates your multidimensional data so the first dimension explains as much of the variance as possible, the second is the highest-variance one perpendicular to that, and so on.
gollark: That was a test of "stickers". The test is now concluded.
References
- Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 389. ISBN 978-1-907702- 58-7.
External links
- "Luke Johnson :: Pen & Paper RPG Database". Archived from the original on December 11, 2004. Retrieved February 14, 2014.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.