Street Slam
Street Slam[lower-alpha 1] is a basketball video game developed by Data East for Neo Geo, released in 1994.[1] The game features three-on-three basketball match-ups with a variety of different teams.
Street Slam | |
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North American Arcade flyer | |
Developer(s) | Data East Onan Games (Zeebo) |
Publisher(s) | Data East
|
Producer(s) | Iwao Horita |
Designer(s) | Atsushi Kaneko Tony Taka |
Programmer(s) | Kenichi Minegishi Mitsutoshi Sato |
Artist(s) | Endo Chang Hiroki Narisawa Sachiko Moizumi |
Composer(s) | Masaaki Iwasaki Tatsuya Kiuchi |
Series | Dunk Dream |
Platform(s) | |
Release | 1994
|
Genre(s) | Sports |
Mode(s) | |
Cabinet | Upright |
Arcade system | Neo Geo MVS |
A sequel to the game, known as Dunk Dream '95 in Japan, Hoops '96 in Europe, and simply Hoops in North America, was released in 1995. In 2010, the original game was released for the Wii on the Virtual Console, as well as part of the compilation Data East Arcade Classics.
Street Slam was the inspiration for The King of Fighters character Lucky Glauber.
Gameplay
In the US version of the game, players can select a three-player team from a selection of 10 cities in the United States. In the European and Japanese versions of the game, the cities are replaced with countries around the world. The selection screens, player skin colours and costumes also change between the versions.
Each team has a total of 18 points in several characteristics (Dunk, 3pts, Speed, and Defence), and 8pts max for each. Every team has its own strengths and weakness. For example, New York (America in the JP/EU Version) is good in dunks and bad in 3-pointers. On the other hand, Philadelphia (Taiwan in JP/EU version) is good in 3-pointers and bad in dunks.
Development
Street Slam was Developed on 1989.
Release
Street Slam was released on 1994.
Reception
Contemporary reception | ||||||||||||||||||||||||||||||||||||||
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In Japan, Game Machine listed Street Slam on their February 15, 1995 issue as being the eighteenth most-successful arcade game of the year, outperforming titles such as Hat Trick Hero '95.[17] On release, Famitsu scored the Neo Geo version of the game a 25 out of 40.[4] Next Generation reviewed the Neo-Geo version of the game, rating it two stars out of five, and stated that "Street Hoop is definitely arcade-style action and meant primarily for two players with its quick passing and under-sized court, and it translated well enough to the home system."[5]
Retrospective reviews
Retrospective assessments | ||||||||||||||
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Street Slam has been met with equally positive reception from retrospective reviewers in recent years.
Notes
References
- "Oh! Neo Geo Vol. 28 - ダンク•ドリーム". Beep! MegaDrive (in Japanese). No. 63. SoftBank Creative. December 1994. p. 134.
- "Street Hoop for NeoGeo". GameRankings. CBS Interactive. 2019. Archived from the original on 2019-12-09. Retrieved 2020-04-09.
- Knight, Kyle (1998). "Street Hoop (Neo Geo Advanced Entertainment System) - Review". AllGame. All Media Network. Archived from the original on 2014-11-15. Retrieved 2020-04-09.
- "NEO GEO GAMES CROSS REVIEW: ダンクドリーム". Famitsu (in Japanese). No. 332. ASCII. 28 April 1995. p. 24.
- "Finals - Neo-Geo - Street Hoop CD". Next Generation. No. 9. Imagine Media. September 1995. p. 94. Archived from the original on 2019-01-13. Retrieved 2020-04-09.
- Menier, Marc; Garnier, François (March 1995). "Neo Geo CD Review (CD+): Dunk Dream - Street Hoop". Consoles + (in French). No. 41. M.E.R.7. pp. 118–119. Archived from the original on 2017-09-08. Retrieved 2020-04-09.
- Loveday, Leigh (July 2011). "We Love Old Games: Street Hoop (Neo Geo)". GamesMaster. No. 239. Future Publishing.
- Perry, Dave; Wilton, Pete; Walkland, Nick; Price, Adrian (April 1995). "Reviews: Neo Geo CD - Street Hoop". Games World. No. 10. Paragon Publishing. p. 18.
- Herranz, Sonia (April 1995). "Hobby Sports - Neo Geo CD: Baloncesto de bajos instintos – Street Hoop". Hobby Consolas (in Spanish). No. 43. Hobby Press. pp. 154–155.
- Forster, Winnie (December 1994). "Spiele-Tests – NG: Street Hoop". MAN!AC (in German). No. 14. Cybermedia. p. 95.
- Girlich, Stephan (December 1994). "Test Kunterbunt - Street Hoop (Neo Geo)". Mega Fun (in German). No. 27. CT Computec Verlag GmbH & Co. KG. p. 98.
- C.S.G. (May 1995). "Punto De Mira (Neo Geo CD): Street Hoop - Rompe Todas Las Reglas". Micromanía (in Spanish). Vol. 3 no. 4. HobbyPress. pp. 100–101.
- Girlich, Stephan (January 1995). "Neo Geo Reviews - Street Hoop". Play Time (in German). No. 43. CT Computec Verlag GmbH & Co. KG. p. 118.
- Iturrioz, Javier (April 1995). "Neo Geo CD - Review: Street Hoop – de 3 en tres". Superjuegos (in Spanish). No. 36. Grupo Zeta. pp. 82–85.
- "Ultimate review sector: Dunk Dream (Neo Geo • Data East)". Ultimate Future Games. No. 5. Future Publishing. April 1995. p. 88.
- Karels, Ralph (December 1994). "Neo-Geo News: Street Hoop". Video Games (in German). No. 37. Future-Verlag. p. 26.
- "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 489. Amusement Press, Inc. 15 February 1995. p. 21.
- "ACA NeoGeo: Street Hoop for Nintendo Switch". GameRankings. CBS Interactive. 2019. Archived from the original on 2019-12-09. Retrieved 2020-04-09.
- M. Thomas, Lucas (November 29, 2010). "Street Slam Review - A retro hoops solution". IGN. Ziff Davis. Archived from the original on May 3, 2019. Retrieved 2020-04-09.
- Dillard, Corbie (October 24, 2010). "Street Hoop Review (Neo Geo) - Slam dunk or flagrant foul?". Nintendo Life. Nlife Media. Archived from the original on September 30, 2019. Retrieved 2020-04-09.
- Frear, Dave (November 15, 2017). "Street Hoop Review (Switch eShop / Neo Geo) - Short on options, big on fun". Nintendo Life. Nlife Media. Archived from the original on September 26, 2019. Retrieved 2020-04-09.