Sonic Wings Special

Sonic Wings Special is a 1996 vertical-scrolling shoot 'em up that combines the features in Sonic Wings, Sonic Wings 2, and Sonic Wings 3.

Sonic Wings Special
Sega Saturn cover art
Developer(s)Video System
Publisher(s)
Director(s)K. Matsunami
Pirowo
Programmer(s)KNT.
Yukio Kaneda
Composer(s)T. Hosokawa
Naoki Itamura
Platform(s)Sega Saturn, PlayStation, Arcade, PlayStation Network, Android
ReleaseSega Saturn
  • JP: July 5, 1996
PlayStation
  • JP: August 30, 1996
  • EU: August 12, 2004
Arcade
1997
PlayStation Network
  • JP: August 30, 2007
  • NA: November 16, 2010
  • PAL: October 5, 2011
Android
  • WW: March 14, 2012
Genre(s)Shoot 'em up
Mode(s)Single-player, multiplayer

It was ported to arcade as Sonic Wings Limited. It runs on a Sony ZN-1 JAMMA board.

Gameplay

Fighters

There are 7 teams, 14 pilots, and 26 fighters in this game, with each team consisting of 2 members, and a choice of 2 fighters per pilot, except the secret team, which has 1 fighter per pilot.

Once a player has chosen a team, the other player can only choose a pilot and fighter of the respective team.

TeamPilotNormal fighterSecret fighter
USABlaster Keaton/Mecha-KeatonF117 Sea HawkF4-U Corsair
Captain SilverA-10 Thunderbolt IIP-61 Black Widow
JapanHienFS-XGekkou
Mao MaoF-15Seiran
RussiaVolkKa-50 HokumMig 3
Chaika & PooshikaIL-102IL-2 Stormovik
SwedenKowful the VikingAJ-37 ViggenJu 87G Stuka
T.B. A-10F-104 Star FighterB-239 Buffalo
P.K.F.WhityYF-23Hs129
Lord River N. WhiteAV-8 Harrier II PlusBoulton Paul Defiant
NATOAnjeraRafale MDowoitine D520
Ellen & CinciaF-14 TomcatSword Fish
SecretKotomiAka-Usagi-
The ManLamborghini Diablo (Diabloon)-

A pilot's secret fighter is unlocked by completing the game with the chosen pilot.

The NATO and Secret teams are unlocked by unlocking all secret fighters in the US, Japan, Russia, Sweden, and P.K.F. teams.

Stages

There are 17 stages in this game, but only 9 are playable at a time. After completing stage 1, 3 stages are randomly chosen out of 5. The game includes a branching system that allows players to choose 1 of 2 branches after completing stages 5, 7, or 8.

If a secret fighter is chosen, alternate versions of the stages appear instead.

PlayStation version

It allows saving the game for more than once per round, while the PAL version doesn't support the PS1 Memorycard at all.

Arcade version

There are 6 teams, 12 pilots, and 12 fighters in this version. There are 10 stages but only 7 are playable per game. After completing Stage 4, Stage 5 and 6 are chosen depending on the player's performance. After completing Stage 6, one of Fight in Orbit, Another Dimension, or Mars becomes Stage 7, depending on the player's performance. In Fight in Orbit, Another Dimension, 1 of 2 different final bosses appear in the end. If all lives are lost in Stage 7, continuing causes the game to start at the beginning of a stage. If one of the five last stage bosses is not defeated before it escapes, a boss-specific failure ending is shown. A character-specific ending is shown if the final Stage 7 boss is defeated, and a stage-specific ending is shown. After an item is revealed, the point value of the item increases the longer it stays on screen. The point value progresses at the sequence of 100, 200, 500, 1000, 2000, 4000, and 10000 (maximum) points.

Reception

Reception
Review score
PublicationScore
Super GamePower3.5[1]
gollark: Pretty relevant.
gollark: https://wiki.computercraft.cc/Network_security
gollark: You should probably do something where you `loadstring` and run lua sent by the main computer and then send the result back to it.
gollark: I don't think there is.
gollark: Whatever, makes sense.

References

  1. Bros, Marjorie (July 1998). "Saturn: Sonic Wings Special". Super GamePower (in Portuguese). No. 31. Brazil: Nova Cultural. p. 19.
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