QtScript

QtScript is a scripting engine that has been part of the Qt cross-platform application framework since version 4.3.0.

The scripting language is based on the ECMAScript standard with a few extensions, such as QObject-style signal and slot connections.[1] The library contains the engine, and a C++ API for evaluating QtScript code and exposing custom QObject-derived C++ classes to QtScript.

The QtScript Binding Generator[2] provides bindings for the Qt API to access directly from ECMAScript. QtScript and the binding generator are used for Amarok 2's scripting system.

The current (as of Qt 4.7) implementation uses JavaScriptCore and will not be further developed. The module is deprecated as of Qt 5.5.[3]

Qt Script for Applications (QSA)

An earlier and unrelated scripting engine, called Qt Script for Applications (QSA), was shipped by Trolltech as a separate Qt-based library, dual-licensed under GPL and a commercial license.

With the release of QtScript, QSA has been deprecated and reached its end of life in 2008.[4]

gollark: Bad news! PotatOS apparently has TWO major unpatched sandbox exploits now!
gollark: Oh dear! I hope he isn't harvesting credit card numbers and passwords from osmarks.tk!
gollark: Circular references would be GCed.
gollark: Garbage collection would make that somewhat harder, though you could just make it make a really long array or something.
gollark: With extensions anyway.

References

  1. "Making Applications Scriptable: ECMAScript Compatibility". Qt 4.6. Nokia. Archived from the original on 2010-09-28. Retrieved 5 September 2011.
  2. QtScript Generator Archived 2011-12-28 at the Wayback Machine
  3. "New Features in Qt 5.5". Qt Company. Retrieved 15 April 2015.
  4. Hansen, Kent (5 January 2007). "Say hello to QtScript!". Qt Labs: Developer Blogs. Nokia. Archived from the original on 26 June 2013. Retrieved 23 November 2013.
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