Meta-object System

Meta Object System is a part of Qt framework core provided to support Qt extensions to C++ like signals/slots for inter-object communication, run-time type information, and the dynamic property system.[1]

Architecture

The Meta object system consists of 3 things: QObject class, Q_OBJECT macro and a tool called moc (Meta-Object Compiler). QObject is the base class for all Qt classes, Q_OBJECT macro is used to enable meta-object features in classes and finally moc is a preprocessor that changes Q_OBJECT macro instances to C++ source code to enable meta object system mechanism in the class in which it is used.[2]

Using the meta object system has brought some criticism. In Qt documentation, several reasons have been given for the use of the meta object system, including benefits of code generation, dynamism of GUIs, automatic binding to scripting languages, not adding limitations and also reasonable performance in signal/slot implementation with moc.[3] There are some efforts to make Qt needless of a preprocessor. These efforts include re-implementing Qt moc using libclang.[4]

gollark: For just keeping the server on, you probably don't even need an actual bot, just something which pokes the server's port enough to make it think the software automatically managing it think it's active.
gollark: OC can!
gollark: "Stable" and "high level"?
gollark: It is not.
gollark: That's the CURRENT existing krist. It says so.

References

  1. "The Meta-Object System - QtCore 5.1". Qt Project. 2013-07-04. Retrieved 2013-07-04.
  2. "Using the Meta-Object Compiler (moc)". Qt Project. 2013-07-04. Retrieved 2013-07-04.
  3. "Why Does Qt Use Moc for Signals and Slots?". Qt Project. 2013-07-04. Retrieved 2013-07-04.
  4. "Re-implementing Qt moc using libclang". Olivier Goffart. 2013-07-04. Retrieved 2013-07-04.
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