Ostron

Ostron is a ZX Spectrum video game developed and released by Softek in 1983. It was also released with the title Joust. Gameplay is similar to the arcade game, Joust.[1][2]

Ostron
Cover art
Developer(s)Andrew Glaister
Publisher(s)Softek
Platform(s)ZX Spectrum
Release
Genre(s)Platform

Reception

Crash awarded Ostron a 72% rating, deeming it "a very enjoyable game, with good graphics and sound".[3]

gollark: You would need to get rid of the autoupdate capabilities of potatOS itself, or swap them to your own pastebins/github stuff, and then keep everything in line with the current versions.
gollark: Anyway, <@151391317740486657>, what you can do is fork potatOS and get rid of the bits you don't like, but that's also hard (less, though) and would be very difficult to keep updated.
gollark: That doesn't count.
gollark: Anyway, I'm fairly sure you can't get the private key.
gollark: Elliptic curve cryptography.

References

  1. "Cassette Inlay". Ostron. 1983.
  2. "Living Guide...". Crash (1): 56. February 1984.
  3. "Review...". Crash (1): 56. February 1984.
  • Ostron at SpectrumComputing.co.uk
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