Ostron
Ostron is a ZX Spectrum video game developed and released by Softek in 1983. It was also released with the title Joust. Gameplay is similar to the arcade game, Joust.[1][2]
Ostron | |
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Cover art | |
Developer(s) | Andrew Glaister |
Publisher(s) | Softek |
Platform(s) | ZX Spectrum |
Release |
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Genre(s) | Platform |
Reception
Crash awarded Ostron a 72% rating, deeming it "a very enjoyable game, with good graphics and sound".[3]
gollark: You would need to get rid of the autoupdate capabilities of potatOS itself, or swap them to your own pastebins/github stuff, and then keep everything in line with the current versions.
gollark: Anyway, <@151391317740486657>, what you can do is fork potatOS and get rid of the bits you don't like, but that's also hard (less, though) and would be very difficult to keep updated.
gollark: That doesn't count.
gollark: Anyway, I'm fairly sure you can't get the private key.
gollark: Elliptic curve cryptography.
References
- "Cassette Inlay". Ostron. 1983.
- "Living Guide...". Crash (1): 56. February 1984.
- "Review...". Crash (1): 56. February 1984.
External links
- Ostron at SpectrumComputing.co.uk
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