Robon

Robon is a clone of Berzerk for the ZX Spectrum written by Andrew Beale and released by Softek in 1983.[1] The game's documentation refers to it as a "version of the popular arcade game."

Robon
Publisher(s)Softek
Programmer(s)Andrew Beale[1]
Platform(s)ZX Spectrum
Release1983
Genre(s)Multidirectional shooter

Reception

Crash magazine said, "This Frenzy / Berserk game, unlike most of Softek’s other programs, is not very good. At the slowest of the nine skill levels it’s a bit boring, and at the fastest it’s quite meaningless. The usual format is followed; electrified walls, robots, unkillable ‘Raboks’ which leave exploding mines behind".[2]

gollark: To avoid data loss.
gollark: PotatOS could actually implement some kind of overlay filesystem to allow you to delete ROM, that would be neat.
gollark: it blocks, er, direct access to... peripheral, without the debug library.
gollark: CraftOS does too, though.
gollark: Is bad, yes.

See also

References

  1. Hague, James. "The Giant List of Classic Game Programmers".
  2. "Living Guide...". Crash (1): 56. February 1984.
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