Lantillac

Lantillac (Breton: Lantilieg) is a commune in the Morbihan department of Brittany in north-western France.

Lantillac

Landeliav
A house on Rue du Manoir, in Lantillac
Coat of arms
Location of Lantillac
Lantillac
Lantillac
Coordinates: 47°57′27″N 2°39′02″W
CountryFrance
RegionBrittany
DepartmentMorbihan
ArrondissementPontivy
CantonPloërmel
IntercommunalityPays de Josselin
Government
  Mayor (2008—2014) René Quelleuc
Area
1
7.72 km2 (2.98 sq mi)
Population
 (2017-01-01)[1]
306
  Density40/km2 (100/sq mi)
Time zoneUTC+01:00 (CET)
  Summer (DST)UTC+02:00 (CEST)
INSEE/Postal code
56103 /56120
Elevation41–124 m (135–407 ft)
1 French Land Register data, which excludes lakes, ponds, glaciers > 1 km2 (0.386 sq mi or 247 acres) and river estuaries.

Demographics

Inhabitants of Lantillac are called in French Lantillacois.

gollark: Well, obviously you'll have some items available to build stuff from.
gollark: - Checks if the available-items list already contains the item needed. If so, just return that.- If not, checks for recipes to do what is wanted- If one exists, iterate over them (not sure what to *do* with them)- If none exists, we can't do anything, so just return no tasks, no costs and no outputs.
gollark: ```rusttype Items = HashMap<ItemType, u32>;fn quantity(items: &Items, desired: &ItemType) -> u32 { if let Some(available_quantity) = items.get(desired) { *available_quantity } else { 0 }}fn contains(items: &Items, desired: &Item) -> bool { quantity(items, &to_item_type(desired)) >= desired.quantity}fn satisfies(available: &Items, desired: &Items) -> bool { for (typ, desired_quantity) in desired.iter() { if quantity(available, typ) < *desired_quantity { return false } } true}fn to_map(is: &Vec<Item>) -> Items { let out = HashMap::new(); for i in is.iter() { out.entry(to_item_type_clone(i)) .and_modify(|e| { *e += 1 }) .or_insert(0); } out}fn one_item(i: Item) -> Items { let out = HashMap::new(); out.insert(to_item_type(&i), i.quantity); out}#[derive(Debug, Deserialize, PartialEq, Eq, Serialize, Clone)]pub struct CraftingResult { pub tasks: Vec<Recipe>, pub costs: Items, pub outputs: Items}fn solve(desired: Item, available: Items, recipes: &MultiMap<ItemType, Recipe>) -> CraftingResult { if contains(&available, &desired) { // If our available items list already contains the desired item, yay, we can just do nothing return CraftingResult { tasks: vec![], costs: one_item(desired), outputs: one_item(desired) } } if let Some(recipes) = recipes.get_vec(&to_item_type(&desired)) { for recipe in recipes.iter() { let result = solve() // ??? } } else { CraftingResult { tasks: vec![], costs: HashMap::new(), outputs: HashMap::new() } }}```My code, or at least part of it.
gollark: That is NOT THE HARD PART.
gollark: (I'm still confused though)

See also

References

  1. "Populations légales 2017". INSEE. Retrieved 6 January 2020.


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