Acme Animation Factory

Acme Animation Factory is an educational art and graphics video game released by Sunsoft in November 1994 for the Super Nintendo Entertainment System.

Acme Animation Factory
Cover art
Developer(s)Probe Software
Publisher(s)Sunsoft
SeriesLooney Tunes
Platform(s)Super Nintendo Entertainment System
Release
  • NA: November 1994
  • PAL: March 1995
Genre(s)Educational
Mode(s)Single-player

Gameplay

The game is compatible with the Super NES Mouse in addition to the gamepad. The player is given a series of tools to create their own animated cartoons, using the Looney Tunes characters. The player can alter the graphics, music, and animation. When the cartoon has been created, it can be saved and replayed. Aside from that, card games such as Solitaire and Mix 'n' Match (a variation of the game Concentration) are playable.[1]

Reception

Reception
Aggregate score
AggregatorScore
GameRankings66.00% (1 review)[2]
Review score
PublicationScore
GamePro[3]

GamePro gave the game a positive review, saying that the variety of activities offered by the cart keeps the player engaged for long stretches. They also praised the graphics and the efficiency of the controls.[3]

gollark: https://math.stackexchange.com/questions/1803080/if-the-left-riemann-sum-of-a-function-converges-is-the-function-integrable
gollark: It seems to be if you use the WRONG version, is the thing.
gollark: Apparently, if you integrate the "characteristic function of the rational numbers" (1 if rational, 0 otherwise) from 0 to 1, you will attain 1, because x is always rational (because b - a is 1, and all the partitions are the same size), even though it should be 0.
gollark: For another thing, as I found out while reading a complaint by mathematicians about the use of Riemann integrals over gauge integrals, if you always take the point to "sample" as the left/right/center of each partition *and* the thing is evenly divided up into partitions, it's actually wrong in some circumstances.
gollark: For one thing, the sum operator is very bee there because it does not appear to be counting integers.

See also

References

  1. ACME Animation Factory - Manual (PDF). Nintendo. 1994.
  2. "ACME Animation Factory (1994) for SNES - GameRankings". Retrieved April 19, 2018.
  3. Devon, Doctor (February 1995). "Acme Animation Factory". GamePro. No. 67. IDG. p. 68.
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