Weapons (Halo Supplement)

Halo Weapons

This page details the weapons available to Human Soldiers and Warriors of the Covenant at the front lines of the war.

Ranged Weapons

The following table details the ranged weapons used by humans and the Covenant. Some of the rare weapons present in Halo works of Fiction are not present, however, most of these are based on weapons shown on the table below. If this is the case, they use the same rules as the weapon they are based on.

Table: Ranged Weapons
WeaponDamageCriticalDamage TypeRange IncrementRate of FireMagazineSizeWeightPurchase DC1Restriction1
Handguns/One Handed Ranged Weapons (require the Personal Firearms Proficiency feat)
M6 Magnum Sidearm Variants2d820Ballistic30 ft.S12 boxSmall5 lb.16Mil (+3)
M7 Caseless Submachine Gun4d420Ballistic40 ft.A60 boxMed7 lb.18Mil (+3)
Plasma Pistol2d620Plasma, Energy30 ft.S100% ChargeSmall8 lb.25Mil (+3)
Plasma Rifle3d619-20Plasma, Energy50 ft.S, A100% chargeMed13 lb.25Mil (+3)
Brute Plasma Rifle3d620/x3Plasma, Energy40 ft.S, A100% chargeMed13 lb.25Mil (+3)
Needler2d620Ballistic30 ft.A30 boxSmall8 lb.25Mil (+3)
Spiker4d420Ballistic40 ft.A40 boxLarge15 lb.25Mil (+3)
Mauler3d820Ballistic10 ft.S5 boxMed7 lb.25Mil (+3)
Longarms (require the Personal Firearms Proficiency feat)
BR55 Battle Rifle3d619-20Ballistic80 ft.S, B36 boxLarge10 lb.18Mil (+3)
M392 Designated Marksman Rifle2d1019-20Ballistic100 ft.S15 boxLarge12 lb.18Mil (+3)
M739 Light Machine Gun6d419-20Ballistic70 ft.A72 boxLarge21 lb.20Mil (+3)
Z-250 Light Rifle2d1019-20Energy100 ft.S,A15 boxLarge12 lb.20Mil (+3)
Z-750 Binary Rifle5d1219-20Energy200 ft.S2 boxLarge30 lb.24Mil (+3)
Z-130 Supressor3d619-20Energy50 ft.A48 boxLarge8 lb.18Mil (+3)
M90 CAWS Shotgun3d1020/x3Ballistic15 ft.S12 intLarge13 lb.18Mil (+3)
S2 AM Sniper Rifle3d1019-20/x3Ballistic150 ft.S4 boxLarge35 lb.22Mil (+3)
MA5B ICWS Assault Rifle3d619-20Ballistic50 ft.S,A60 boxLarge11 lb.18Mil (+3)
Covenant Carbine2d1019-20Ballistic, Energy100 ft.S18 boxLarge15 lb.25Mil (+3)
Beam Rifle3d1020/x4Energy120 ft.S100% ChargeLarge39 1/2 lb.25Mil (+3)
Brute Shot4d620Ballistic30 ft.S4 linkedLarge25 lb.25Mil (+3)
Sentinel Beam, Minor2d1220Energy50 ft.S, A100% ChargeLarge35 lb.30Mil (+3)
Sentinel Beam, Major4d620Energy50 ft.S, A100% ChargeLarge35 lb.30Mil (+3)
Heavy Weapons (each requires a specific Exotic Firearms Proficiency feat)
AIE-486H Heavy Machine Gun4d819-20Ballistic120 ft.A50 LinkedHuge75 lb.22Mil (+3)
M41 SSR MAV/AW Rocket Launcher10d620Ballistic110 ft.Single2 BoxLarge50 lb.25Mil (+3)
M319 Individual Grenade Launcher6d620Slashing, EMP60 ft.Single1 int.Large8 lb.20Mil (+3)
Spartan Laser10d1020Energy125 ft.Single100% Charge.Large42 lb.30Mil (+3)
Missile Pod12d6Ballistic80 ft.S8 int.Huge80 lb.30Mil (+3)
Fuel Rod Cannon6d820Ballistic, Energy60ftS5 BoxLarge40 lbs.30Mil (+3)
Plasma Cannon6d620Energy, Plasma60ftA100% ChargeHuge75 lbs.35Mil (+3)
M7057 Flamethrower6d620Fire25ftA10 int.Huge50 lb.20Mil (+3)
  1. The values given are for humans. These may be different for members of the Covenant.

Close Combat Weapons

Human soldiers are usually equipped with a Combat Knife in case of "close encounters". The greater warriors of the Covenant elites are presented with Energy Swords as a sign of their skill. Likewise, some Brute Chieftains are equipped with Gravity Hammers- mighty hammers that blow the mightiest opponents into nearby walls with a single strike. Such weapons are detailed below.

Table: Melee Weapons
WeaponDamageCriticalDamage TypeRange
Increment
SizeWeightPurchase DCRestriction
Martial Weapons
Combat Knife1d819-20Slashing, PiercingMed5lb.18Mil +3
Exotic Weapons
Energy Sword15d619-20/x3Slashing, EnergyMedium5lb.45Mil +3
Gravity Hammer23d1020/x4Bludgeoning, EnergyLarge55lb.45Mil +3
  1. This is an exotic weapon only if used when two-weapon fighting with it. Otherwise, it is a martial weapon.
  2. The Gravity Hammer may only be used by a medium-sized creature or larger with a strength score of 16 without being treated as an oversized weapon.

Vehicular Ranged Weapons

The following table details the ranged weapons fitted to vehicles by humans and the Covenant. Purchase DCs and Restrictions shown are for humans: these may vary for the Covenant.

Table: Vehicular Ranged Weapons
WeaponDamageCriticalDamage TypeRange IncrementRate of FireMagazineSizeWeightPurchase DC1Restriction1
Heavy Weapons (each requires a specific Exotic Firearms Proficiency feat)
M41 Light Anti-Aircraft Gun4d820Ballistic120 ft.A50 LinkedHuge75 lb.22Mil (+3)
102mm SC-HE Rocket Turret10d620Ballistic100 ft.S3 BoxHuge50 lb.30Mil (+3)
M68 Gauss Cannon12d620150 ft.S5 beltHuge75 lb.40Mil (+3)
Fuel Rod Cannon6d820Balistic, Energy60ftS5 BoxLarge40 lbs.30Mil (+3)
Plasma Cannon6d619-20Ballistic, Energy60ftA100% ChargeHuge75 lbs.35Mil (+3)
90mm High Velocity Gun15d6150 ft.S1 int.Gargantuan150 lb.50Mil (+3)
MAC Gun30d12Ballistic10,000ftSingle1 int.Colossal1000 tons60Mil (+3)
AP-T 7.62mm machine gun4d820Ballistic120 ft.A50 LinkedHuge75 lb.22Mil (+3)
Scarab Cannon20d8Energy150 ft.S, AUnlimited ChargeColossal500 lb.50Mil (+3)
Scarab Anti-Aircraft Turret10d8Energy150 ft.S ,AUnlimited ChargeColossal500 lb.50Mil (+3)
  1. The values given are for humans. These may be different for members of the Covenant.

Grenades

Table: Grenades
WeaponDamageCriticalDamage TypeBurst RadiusReflex DCRange IncrementSizeWeightPurchase DCRestriction
M9 HE-DP Grenade6d6Slashing20 ft.1510 ft.Tiny1 lb.15Mil (+3)
Plasma Grenade5d6Energy15ft1510 ft.Small2 lb.25(Mil +3)
Spike Grenade5d6Piercing15 ft.1515 ft.Tiny5 lb.25Mil (+3)
Incendiary Grenade5d6Fire25ft2010 ft.Small2 lb.25Mil (+3)



Back to Main Page D20 Modern Campaign Settings Halo Equipment.

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Halo franchise, and/or include content directly affiliated with and/or owned by Microsoft Studios. D&D Wiki neither claims nor implies any rights to Halo copyrights, trademarks, or logos, nor any owned by Microsoft Studios. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
gollark: There's an entire `random` module.
gollark: ```javascriptvar root = document.bodym.render(root, [ m("main", [ m("h1", {class: "title"}, "My first app"), m("button", "A button"), ])])```This sort of thing.
gollark: Well, I'm aware of it, it doesn't seem relevant.
gollark: The HTML element?
gollark: I'm not sure exactly what you mean. I'm converting the tokens into Mithril virtual DOM nodes.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.