Spike Grenade (D20 Modern Equipment)

PL 7 Covenant Empire
Fragmentation Shrapnel
The Type-2 Anti-Personnel Fragmentation Grenade, AKA Spike Grenade, is a Jiralhanae manufactured grenade.
Thrown Explosive
(Simple Weapons Proficiency)

Damage3d6 Magazine
Critical- SizeSmall
Damage TypeBallistic Weight2 lbs.
Range Increment10 ft. Purchase DC25
Rate of Fire- RestrictionMil (+3)

Spike Grenade

A Spike Grenade

Spike Grenade

The Spike Grenade is one of the main grenades used by Brutes. It has adhesive properties; a creature or Character that throws a grenade can throw it like a standard grenade, or as a ranged touch attack may aim for a specific creature. On a successful hit, the creature or character must pass a DC 15 reflex save or be "stuck". A "stuck" creature of character takes double damage from the Spike Grenade and may not make a reflex save to half the damage When the grenade explodes, the center of the explosion is the space which the "stuck" creature or character occupies when the grenade explodes. A miss works as normal for a thrown splash weapon, and a passed reflex save signifies that the grenade lands in the space that the character occupies, and that the character is not "stuck" A Spike grenade explodes at the end of the round. The purchase DC shown is for a box of 6 grenades.

See [http://halo.wikia.com/wiki/Type-2_Antipersonnel_Fragmentation_Grenade this page] for background information.



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