Half-Elves, Moon of Five Suns (3.5e Race)

Half-Elves

Half-elves are not truly an elf subrace, but they are often mistaken for elves. Half-elves usually inherit a good blend of their parents’ physical characteristics.

Half-Human ElvesRacial Traits

Half-Human Elves are half-elves that were raised primarily by their elven parent.

  • +2 Dexterity: Half-elves that live with their elven relatives are trained in the weaponry and learn the dexterity that it requires.
  • Humanoid (Elf).
  • Medium: As Medium creatures, half-elves have no special bonuses or penalties due to their size.
  • Half-elf base land speed is 30 feet.
  • Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
  • Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
  • +1 racial bonus on Listen, Search, and Spot checks.
  • Weapon Proficiency: Half-elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.
  • Elven Blood: For all effects related to race, a half-elf is considered an elf.
  • Automatic Languages: Common and Elven. Bonus Languages: Any.
  • Favored Class: Any.
  • Level Adjustment: +0.

Scaling

At 4 HD

At 8 HD

At 12 HD:

At 16 HD:

  • Elf gain immunity to fatigue. Anything that would normally make a half-elf exhausted instead makes them fatigued.

At 20 HD:

Half-Elf HumansRacial Traits

Half-elf humans are half-elves that were raised primarily by their Human parent.

  • +2 Charisma: Half-elves that live among humans are very personable.
  • Humanoid (Elf).
  • Medium: As Medium creatures, half-elves have no special bonuses or penalties due to their size.
  • Half-elf base land speed is 30 feet.
  • Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
  • Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
  • +1 racial bonus on Listen, Search, and Spot checks.
  • +2 racial bonus on Diplomacy and Gather Information checks.
  • Elven Blood: For all effects related to race, a half-elf is considered an elf.
  • Automatic Languages: Common. Bonus Languages: Any (other than secret languages, such as Druidic).
  • Favored Class: Any. When determining whether a multiclass half-elf takes an experience point penalty, her highest-level class does not count.
  • Level Adjustment: +0.

Scaling

At 4 HD

  • +3 bonus skill point for 4th level.

At 8 HD:

At 12 HD:

  • Elf gain immunity to fatigue. Anything that would normally make a half-elf exhausted instead makes them fatigued.
  • 1 extra feat at 12th level.

At 16 HD

  • +3 bonus skill point for 16th level.

At 20 HD:

  • 1 extra feat at 20th level.

Vital Statistics

Table: Half-Elf Random Starting Ages
AdulthoodSimpleModerateComplex
20 years+1d6+2d6+3d6
Table: Half-Elf Aging Effects
Middle Age1Old2Venerable3Maximum Age
62 years93 years125 years+3d20 years
  1. At middle age, 1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, 2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, 3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Half-Elf Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male4’ 7”+2d8100 lb.× (2d4) lb.
Female4’ 5”+2d880 lb.× (2d4) lb.



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