< Fire Emblem Tellius < Characters

Fire Emblem Tellius/Characters/Main Characters


Ike

The main protagonist of Path of Radiance, he's thrust into a conflict between Crimea and Daein after a chance encounter with the princess of Crimea and the death of his father at the hands of the mysterious Black Knight. Develops over the course of the game from a naive mercenary to a capable general and fierce warrior, respected by Beorc and Laguz alike.

Class: Ranger (Path of Radiance), Hero (Radiant Dawn)
Voiced by: Michihiko Hagi (Japanese, Path of Radiance, Radiant Dawn and Super Smash Bros Brawl), Jason Adkins (English, Path of Radiance, Radiant Dawn and Super Smash Bros Brawl)


  • Achilles' Heel: Very low Resistance in both games. Beware of mages.
  • Ambiguously Gay: A lot of speculation in the fandom has been directed towards this. No special support endings with women? A very close relationship with Soren? Hmmmm...
  • An Axe to Grind:
    • In Radiant Dawn, he can use axes upon promotion, just like his father. He can even max out his axe rank and wield the very same axe his father used, the Urvan.
    • In Heroes, he has a variant where he dresses like his father and wields the Urvan.
  • Anti-Hero: Type II.
  • Badass: Certainly one of the top five in a world where every other person is one. Also considered one in-universe. "So Ike beat you that time. Big deal! Ike beats everybody!"
    • Badass Cape: In addition to billowing dashingly in the wind, it also functions as a decent blanket, apparently.
    • Badass Normal: In an army full of magic users, knights on pegasi and wyvern, and even shapeshifting animals, Ike manages to perform excellently in battle. He even defeated a goddess! Granted, he had the blessing of another goddess, but still.
      • Badass Abnormal: After gaining Ragnell and again after being blessed by Yune.
    • Badass Unintentional: Half his dialogue in the epilogue of Path of Radiance can effectively be summed up as Flat Whats towards all the praise heaped on him. He wasn't trying to be a hero. He just wanted to help win back Crimea.
  • BFS: His trademark Ragnell. Notably, Ike is strong enough to deftly wield this two-handed sword with One-Handed Zweihander hand.
  • Big Eater: His appetite isn't just compared to that of a Laguz, Titania puts him in the same league as Skrimir.
  • Bond One-Liner: He has a few; see also Deadpan Snarker below.

Catalena: Pawns of your execrable goddess, die! You are a festering wound in the flesh of the world! Die, and let it heal!
Ike: I suppose talking it over is out of the question?

Emil: I will not allow you to take one step more!
Ike: Then I've no choice but to cut you down and walk over you!

Greil

Ike's father and leader of the Greil Mercenaries, dies shortly after the game begins. Is revealed by Volke to be a former member of Daein's Four Riders who defected to protect Ike's mother, and tragically wound up killing her after touching Lehran's Medallion.

Class: Hero (Path of Radiance)
Voiced by: Takashi Nagasako (Japanese, Path of Radiance), Stephen Weyte (English, Path of Radiance)


The Black Knight: "I've been waiting for this for a long time. I would prefer it if you used the proper weapon, so that I might see you at your full strength, General Gawain of Daein."
Greil: "That was my name, once... but I... threw it away."

Titania (Tiamat)

Greil's second in command and something of a surrogate mother for Ike. A former member of the Crimean knights who met Greil in Gallia.

Class: Paladin (Path of Radiance), Axe Paladin (Radiant Dawn)


Soren (Senerio)

The tactician of the Greil Mercenaries and Ike's best friend, he's a branded (Beorc/Laguz Halfbreed) and carries more then a few chips on his shoulder. Is revealed in the second game to be Ashnard's son.

Class: Mage (Path of Radiance), Wind Sage (Radiant Dawn)


  • Badass Bookworm: He regularly visits archives to bolster his own wisdom and affinity with the arcane arts.
  • Bishonen: Probably the best example since Lucius.
  • Black Mage/Red Mage: Depending on promotion level.
  • Blow You Away: Like all mages in the game, he can use fire, thunder and wind magic, but his capacity for using wind magic starts out higher than his skill in the other two.
  • Boring Yet Practical: Because next to nobody who played the game has failed to get Soren's magic stat maxed, you'll probably never have to use any magic more advanced than the basic Wind spell. Also, most other spells (the exception being any you forge) have higher weight and as his Str growth is negligable, they just hamper his otherwise high speed. The latter is averted in Radiant Dawn where his 9 points of strenght let him wield all but Blizzard effiently.
  • Brutal Honesty: Even more than Ike.
  • Bullying a Dragon: Let's insult the Laguz that just saved our lives from an otherwise impossible battle to defend ourselves after our numbers have decreased. Real smart, Soren.
  • Character Development: He softens a fair bit over Path of Radiance, going from a borderline straight-up Jerkass to a more traditional Jerk with a Heart of Gold.
  • Dark Is Not Evil: Soren dresses in black and has the dark affinity, but he's also one of the most genuinely loyal characters to the protagonist's cause (and one of the most ruthless and amoral, as well).
  • Deadpan Snarker/The Snark Knight: Unless he's giving important strategic advice, it is most likely that he is spouting a snide quip or two.
  • Defrosting Ice King: Soren hates people with a passion and can't stand conversing with them outside of strategy, but when Ike stops to really listen to him, he ends up breaking down crying on two separate occasions. He is still the main tactician in the Ike Mercenaries and later the Gallian army. His skill in leading to victory causes Skrimir to take a liking to him. Soren is less than happy about that.
  • Fragile Speedster: Very speedy, but his defense and strength are comparable to Rhys', compromising his usefulness.
  • Guile Hero
  • Heroic Bastard: For a certain value of heroic.
  • Heterosexual Life Partners/Gay Option: Depending on your preferences.
  • In the Blood: Soren a.k.a. Ashnard's son is a bastard (in both senses), who would have guessed. Although his misanthropic, brutally honest characterization suggests that he has more in common with his maternal grandfather Dheginsea.
  • I Owe You My Life: The reason why Soren is so loyal to Ike: Soren almost starved to death when he was a kid, and Ike saved him.
  • Jerk with a Heart of Gold
  • The Lancer/The Smart Guy: Alternates with Titania.
  • Lightning Bruiser: Once he promotes his strength gets a well needed boost, thus boosting his speed further (as attack speed is dependent on both speed and strenght to counter the weapon's weight). While his defense is negligible in both games, his supports with Ike further boost his already high Evasion significantly (up to +30 in Radiant Dawn).
  • Limit Break: Flare. Adds Life Drain to its effect in Radiant Dawn.
  • Meaningful Name: His Japanese name is Senerio (i.e. "scenario"). And his English name also comes from the Latin name "Severus" (wait, "Severus"? That name sounds familiar...). Ike even says that Soren has "an undeniable streak of severity."
  • Older Than They Look: And he will be for the rest of his life, due to being a Branded.
  • Pragmatic Villainy: More apparent in Path of Radiance, where Soren was initially inclined to side with Daein against Crimea because Daein was winning the war, and he decided to rescue the empress of Begnion because it was "a great opportunity to put the empress in our debt. We'd be fools to pass that up."
  • Razor Wind: His magic of choice.
  • Red Eyes, Take Warning: He's not actually evil (only amoral), but he's not exactly kind-hearted either. His eye color is also one of the few hints about his ancestry.
  • Sensitive Guy and Manly Man: Soren's the Sensitive Guy to Ike's Manly Man.
  • Short, Dark, And Snarky
  • The Spock
  • Squishy Wizard: Consider Ilyana's Squishy Wizard entry further down. Soren's defense is actually worse. However, he is faster.
  • Stepford Snarker: Most apparent in Toha.
  • The Strategist: He's Ike's tactician and the one who gives him the battle reports after each chapter.
  • Sugar and Ice Personality:

Ike: You know, Soren? You're not nearly as insensitive as the others say. Deep down, you're a big softie

.

Princess Elincia Ridell Crimea

The secret princess of Crimea whose birth was hidden to prevent a power struggle: this worked well at the time, but it backfires later because it leads to some problems convincing people that she is indeed the princess that supposedly doesn't exist. She hires the Greil Mercenaries, and the plot of most of Path of Radiance revolves around her attempts to re-take her country and the lengths she goes to do so.

Class: Princess Crimea (Path of Radiance), Queen (Radiant Dawn)
Voiced by: Juri Takita (Japanese, Path of Radiance), Erica Evans (English, Path of Radiance)


  • Action Girl: She starts heading in this direction towards the end of Path of Radiance. As of the sequel, she qualifies fully.
  • Badass Damsel: The sweet, placating Proper Lady princess who later on grabs a sword, a pegasus and Takes a Level In Badass.
  • Badass Long Hair
  • Badass Princess: Badass Queen actually.
  • Bodyguard Crush:
    • She has a crush on her employee Ike, who doesn't notice.
    • In both Path of Radiance and Radiant Dawn, she displays a strong affection for her lead knight and childhood friend Geoffrey. As well as his sister Lucia.
  • The Chick: The caring feminine center of the entire continent of Tellius.
  • Combat Medic: She has healing magic for when she takes the field.
  • Demoted to Extra: During the second half of Radiant Dawn. In Part 2, she's the main character, but in Part 3, she starts to loose screen time, and after she reunites with the Greil Mercenaries, she barely gets any at all.
  • Fragile Speedster: She can move swiftly across the battlefield, but has very low defense.
  • Lady of War: Swiftly and gracefully flying around the battlefield, bringing death and healing.
  • Leitmotif: Accurately called "Queen Elincia". There is a slightly faster version that plays when she's a princess, called... "Beautiful Princess Elincia".
  • Limit Break: Stun.
  • Magic Knight: Her access to the magic swords can make her one in Path of Radiance.
  • The Messiah: Deconstructed. Trying to be this as well as a good ruler for her people in Radiant Dawn is what leads to the bulk of her problems.
  • Official Couple: Subverted. Although it may have been headed this way with Ike, it was subsequently dropped in the second game. Alternatively, Elincia could've simply outgrown her crush on Ike after two or three years of not seeing him, or realized that between his lack of reciprocation and his disdain for nobility, her ship with him had sailed. As alluded to in the above Bodyguard Crush though, you get her an A-support with Geoffrey, they get married.
  • Plucky Girl
  • Proper Lady: She's a princess who does everything formal, including conversing with her hired.
  • Royals Who Actually Do Something: Rather than sit back and watch Ike, she also aids him in battle.
  • Ship Tease: With Ike in Path of Radiance, but Radiant Dawn puts a merciless end to that.
  • To Be Lawful or Good: Her troubles in Radiant Dawn basically stem from a conflict of whether to do the morally right thing or the politically sound thing.
  • Took a Level in Badass: Both in the combat and attitude department. Not only is she strong, she learns to become a very competent and confident ruler after Act 2, who no longer takes shit from her senators and subordinates. Contrast the image above, with her later appearance, seen here. [dead link]
  • The Woman Wearing the Queenly Mask: After she becomes queen, life becomes a lot harder for her.
  • You Gotta Have Blue Hair: She has dark, green hair.

Mist

Ike's little sister, who decides she's sick of being a noncombatant and properly joins the Greil Mercenaries shortly after Greil dies.

Class: Cleric (Path of Radiance and Radiant Dawn)
Voiced by: Atsuko Enomoto (Japanese, Path of Radiance), Miho Miyagawa (Japanese, Radiant Dawn), Elsbeth Nathanson (English, Path of Radiance)


  • Action Girl: After she promotes in Path of Radiance, and she already starts off using swords in Radiant Dawn.
  • Armor-Piercing Slap: A humorous variation occurs in Chapter 17 of Path of Radiance, where Boyd teases her for her weight, and she responds by shoving him back four squares (when most characters can only manage two, at most, and Mist is completely incapable of shoving Boyd at all in battle). It's even funnier when she's on a horse.
  • Badass Adorable: If trained properly, she definitely qualifies.
  • Bootstrapped Leitmotif: Kinda. Memory of Mom from Path of Radiance was renamed as Mist's Theme in Radiant Dawn. But it was unused and can only be listened in the unlockable BGM gallery.
  • Combat Medic: Gets the ability to use swords after promotion.
  • Hot Chick with a Sword: After being promoted to Valkyrie in Path of Radiance; from the beginning in Radiant Dawn.
  • Incorruptible Pure Pureness: She has to be, to hold Lehran's Medallion.
  • It Runs in The Family: Why does a mostly magic class use swords? She is Greil's daughter after all.
  • Lady of War
  • Lethal Chef: Apparently, she was an awful cook when she first started, but eventually she gets better with practice.
  • Limit Break: Sol.
  • Mage Killer: In both games.
  • Magic Knight: Is quite proficient with magic swords in Path of Radiance.
  • Magikarp Power: Hard to train at first, but can become a decent fighter once she's been properly raised. She's also one of the only two characters, along with Elincia, that can use both healing staffs and swords, and since she gets a horse on promotion, she gains great mobility which allows heal-and-run tactics. Training her gives a big pay-off in Path of Radiance during the final duel against the Black Knight. Though, she will need a lot of dedication to train (being incredibly fragile), and most players tend to prefer Rhys over her, who can usually heal more effectively and is your only unit to get Light magic (weak though it is).
    • As for Radiant Dawn, though she can use swords from the get-go (and even get her own personal weapon with crazy stats), she's still incredibly weak and will need a lot of attention in order to not get picked off.
    • In Path of Radiance, Mist is able to dish out some impressive hurt with the Sonic Sword, a magic-based sword that obviously gels well with her stats. Trouble is, you have to waste resources aplenty just so she can be able to equip it. None of this carries over to Radiant Dawn, which has ranged-attack swords, but no magic ones.
  • Memento MacGuffin: Her medallion, which used to belong to her mother. She and her mother are the only ones who can touch it without succumbing to chaos.
  • The Messiah
  • Nice Girl: To the extent that many people, Ike included, believe she is one of only a couple of Beorc who can safely carry Lehran's medallion without amplifying into a mass murderer.
  • Panty Shot: Not Ilyana levels, but present. It's even in official artwork.
  • Plucky Girl: She tries to keep smiling and stay strong even after her father dies.
  • Romantic Two-Girl Friendship: Her friendship with Jill can be seen this way, to an extent.
  • She's All Grown Up: Three years later, that is.
  • Slap Slap Kiss: With Boyd.
  • Sword Beam: Her starting sword in Radiant Dawn allows her to attack from a distance.
  • Team Mom: To Ike's family, following the death of her mother.
  • Tsundere: Type B. Usually deredere, but Boyd can cause her to go into tsun mode.
  • Unwanted Harem: If she doesn't end up with Boyd, she'll happily live by herself despite having several suitors.
  • White Magician Girl: To start. After promotion, she's a Combat Medic.
  • Zettai Ryouiki: After promoting to Valkyrie. Since all characters' official art is based on their earliest class, this means her official art doesn't display this.

Ranulf (Rai)

A Gallian soldier who is right hand to the future king, and Heterosexual Life Partners with Ike.

Class: Cat (Path of Radiance and Radiant Dawn)
Voiced by: Tatsuhisa Suzuki (Japanese, Radiant Dawn), ??? (English, Radiant Dawn)


  • Cat Boy: Has this look in his humanoid form.
  • Chekhov's Gunman: He fought the Black Knight near the middle of Path of Radiance, he fought Zelgius near the middle of Radiant Dawn, and near the end of Radiant Dawn, he revealed that they were one and the same.
  • Deadpan Snarker: Just like Ike.

Valtome: The so-called queen... Where is that brazen little hussy? Bring her before me! Now! Right away! Immediately!
Ranulf: Are you the best Ashera could do? This really is the end of the world.

Reyson (Rieusion)

The last prince of the Heron Clan, he initially held a grudge against all Beorc, but after finding his sister was alive, he found it in himself to forgive the Apostle of Begnion.

Class: Heron (Path of Radiance and Radiant Dawn)


  • Badass Pacifist: Physically incapable of combat. Still a badass.
  • Berserk Button: Oliver's continued existence. Not that any decent human being could blame him.
  • Bishonen: He's very pretty, just like the other herons. And especially with that long hair of his.
  • Defrosting The Ice King: Despises humans, takes a good bit of Ike-flavored honesty to get him to warm up to them.
  • Expy: His appearance and function are quite similar to Elphin's. His personality, on the other hand...
  • Fantastic Racism: Initially towards Beorc, but not without good reason.
  • Jerk with a Heart of Gold: Radiant Dawn sees him almost completely drop the "jerk" part.
  • Limit Break: Subverted: his so-called "mastery skill" is technically just Blessing (heals a small amount of HP to adjacent allies). In Radiant Dawn, Herons don't have any mastery skill, though one could argue the uber Recovery galdr they get at level 40 (full HP and clears statuses) qualifies. Good luck getting any of them up to that.
  • Mr. Fanservice
  • Non-Action Guy: His role is similar to the Dancers and Bards in previous games: he isn't capable of combat himself[1], but he's quite capable of rejuvenating his allies.
    • In Path of Radiance, he punches Duke Oliver in the nose full force. Oliver is only slightly bruised by the strike, while Reyson broke all the bones in his hand.

Ike: But it felt good, didn't it?
Reyson: Oh yeah.

  • Pay Evil Unto Evil: What he wanted to do as a result of the Serenes Massacr, because he didn't know that there were any survivors other than himself and his father. He got over his desire for revenge when he learned that Leanne was still alive, and she persuaded him to accept Sanaki's apology.
  • Rapunzel Hair: Common to all Herons. His is about waist length.
  • Spoony Bard: See Non-Action Guy above. He subverts it when shifted though.
  • Tsundere

Nasir

A Dragon Clan member who left due to philosophical differences, he poses as a Beorc spice merchant and follows Ike around for a large part of the game (even after his services as a ship captain have run their course).

Class: White Dragon (Path of Radiance and Radiant Dawn)


  • Badass Grandpa: Literally, though given how slow Dragons age he doesn't look a day past thirty.
  • Crippling Overspecialization: Much like his compatriot Gareth, he joins at a point where there is nothing left but magic users to fight, and his attacks only deal magic damage. Unlike Gareth though, Nasir comes with some good skills.
  • Demoted to Extra: In Radiant Dawn.
  • Eleventh-Hour Ranger
  • Heel Face Revolving Door: He is apparently your ally early on in Path of Radiance, only to be revealed to be spying on you for Ashnard in order to keep Ena safe. After defeating the Black Knight, he joins you for real and helps you fight Ashnard. In Radiant Dawn, he follows Dheginsea to atone for his actions in Path of Radiance and stands against you on the third stratum of the Tower of Guidance, but if he survives, he will rejoin you one last time to oppose Sephiran and Ashera.
  • Heroic Sacrifice: If Ike is unable to defeat the Black Knight, though Ena's comments during the epilogue don't explicitly state that Nasir is dead for sure. Either way, he's alive and well in Radiant Dawn, so either outcome of the Black Knight battle makes sense... in theory.
  • Limit Break: Boon (Path of Radiance) and Ire (Radiant Dawn).
  • The Mole: This one counts double: Ranulf is especially surprised to hear Nasir is a traitor because he was thought to be Gallia's spy!
  • My Master, Right or Wrong: In Radiant Dawn, he's decided never to betray Dheginsea again, motivated by guilt over his actions in Path of Radiance. This leads to you and Nasir being at odds during the final chapter, but he'll join you (on the king's orders, naturally) after you beat Dheginsea (assuming you don't kill Nasir first).
  • Really 700 Years Old: As a Dragon Laguz, he ages very slowly. Even though he looks young, he has an adult granddaughter.
  • "The Reason You Suck" Speech:
    • Nasir gives a doozy of one to Almedha before the final chapter in Radiant Dawn. He spells out, among other things, how Ashnard did everything in his power to antagonize Dheginsea and suck him into the war, hits home how much the continent is still suffering from the aftermath of Ashnard's antics, and how the numerous catastrophies that have lead up that point are her fault for getting involved with Ashnard. All this, after having not seen her face-to-face for 90 years. Talk about a ghost from the past!
    • To a lesser extent, he gives one to Kurth and Ena as well. He tells them that because they got involved in the war despite Dheginsea's warnings, all of Goldoa's efforts to remain neutral have been for nothing. His speech to them can be summed up as "Good fucking job, you two."
  • Restored My Faith in Humanity: Somewhat. In the beginning of the game, he comments that Ike's idealism will be tested and broken. By the end, if he survives, he will admit that he was wrong and that Ike is much stronger than he anticipated.
  • Secret Keeper: Nasir is one the handful of people in the entire world who knows the family tree of Lehran and Altina, the origin of the branded and their persecution, and the true terms of the pact made with Ashera. Presumably, he was told all of this by Dheginsea, and he doesn't reveal any of it until Kurthnaga becomes king.

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  1. Although Radiant Dawn introduces an item that allows any unit to use a magical attack, even herons.
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