World's Largest Dungeon

The World's Largest Dungeon is a Dungeons & Dragons adventure set entirely in an enormous dungeon. It is over 800 pages long and was produced by Alderac Entertainment Group in 2004. It also includes 16 full-color poster maps, making its single tome one of the largest campaign settings in one product.

The World's Largest Dungeon
Publisher(s)Alderac Entertainment Group
Genre(s)Fantasy
System(s)d20 System
Playing timeVaries
Random chanceDice rolling
Skill(s) requiredRole-playing, improvisation, tactics, arithmetic

The players can't leave the dungeon the way they entered because the entrance uses a one-way wall of force effect. This means that all supplies must be taken into the dungeon with them. The campaign is designed to take four to six characters from first level to 20th or above over the course of two real-time years and at least a year of game time. The dungeon contains examples of every type of monster in the System Reference Document[1] as well as a few new ones.

Publication history

The World's Largest Dungeon was published in 2004 by Alderac Entertainment Group, and along with World's Largest City (2006), was one of the final d20 publications released by AEG. The World's Largest Dungeon was advertised as being the largest d20 sourcebook ever produced, containing 960,000 words of text and every monster in the d20 SRD, on over 840 pages of text. AEG estimated that the book would provide two years' worth of play time, and that it was not just the largest d20 book but also the largest role-playing game book ever produced at the time.[2]

Impact

The World's Largest Dungeon was parodied in Knights of the Dinner Table as the Biggest Damn Dungeon Ever which was a product by the fictional creators of Hackmaster, but unlike the World's Largest Dungeon, it was only an alphabetical collection of monsters.

In 2006, the Guinness Book of World Records listed World's Largest Dungeon as the most expensive roleplaying book to date at $99.95. It has since been eclipsed by several other books. [3]

Reception

The reviewer from the online second volume of Pyramid stated that "Alderac Entertainment Group's magnum opus, The World's Largest Dungeon, is nothing if not ambitious. An 800-page monster, it's the biggest game adventure ever published."[4]

gollark: Presumably if you had a really good model for audio/vision/whatever you could just transfer-learn it (or part of it, for efficiency) onto whatever subtask you want.
gollark: It sounds like you want it to do maths homework or something?
gollark: The TPUs come with their own very powerful computers attached which you can now use.
gollark: You can use the TPU VM thing to avoid that, apparently.
gollark: Not chatbots, I mean chat platforms.

References

  1. "Revised (v.3.5) System Reference Document". Wizards of the Coast.
  2. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 265. ISBN 978-1-907702-58-7.
  3. "Pyramid: Pyramid Review: The World's Largest Dungeon (for d20 System)". Sjgames.com. 2005-03-25. Retrieved 2020-02-26.
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