Twilight Calling

Twilight Calling is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1986 for the D&D Master Set rules. It is part of the "M" series of modules. The module was designed by Tom Moldvay with additional design, development and editing by Bruce Heard, Karen Martin, Rick Swan, Paul Jaquays, Kevin Stein and Robin Jenkins. Its cover art is by Ben Otero, with interior art by Larry Elmore and cartography by Diane & Dave Sutherland, Gloria Szopinski and Rob Peacock.

Twilight Calling
CodeM3
TSR Product Code9174
Rules requiredD&D Master Set
Character levels30 - 35
Campaign settingGeneric AD&D
AuthorsTom Moldvay, Bruce Heard, Karen Martin, Rick Swan, Paul Jaquays, Kevin Stein and Robin Jenkins
First published1986
Linked modules
M1, M2, M3, M4, M5

Plot summary

Twilight Calling involves a mission into the plane of nightmares, and the player characters must cross seven perilous pocket universes to reach Carnifex Castle.[1]

The dark immortal Alphaks continues to gain power and influence for the Sphere of Entropy by tricking the player characters into releasing the ancient evil race of the Carnifex upon the world. They must find seven keys hidden in seven pocket universes to open a final gate to the Pit of Banishment. There the party must fight the Carnifex and prevent the invasion.

Table of contents

Chapter Page
Introduction 2
Chapter 1: The Seven Realms 3
Chapter 2: Carnifex Castle 25
Playing Aids 13
Maps and Handouts 15-18

Publication history

M3 Twilight Calling was written by Tom Moldvay, with a cover by Larry Elmore, and was published by TSR in 1986 as a 32-page booklet with an outer folder.[1]

Credits

Design: Tom Moldvay
Additional design, development and editing: Bruce Heard, Karen Martin, Rick Swan, Paul Jaquays, Kevin Stein and Robin Jenkins
Cover Art: Ben Otero
Illustrations: Larry Elmore
Cartography: Diane & Dave Sutherland, Gloria Szopinski and Rob Peacock
Typesetting: Carolyn Vanderbilt

Distributed to the book trade in the United States by Random House, Inc., and in Canada by Random House of Canada, Ltd. Distributed to the toy and hobby trade by regional distributors. Distributed in the United Kingdom by TSR UK Ltd.

product number 9174
ISBN 0-88038-316-X

Reception

gollark: Those really just seem cheaty and overdone.
gollark: How do you detect CK-class events?
gollark: THEY. ARE. APIOFORMS.
gollark: * apioforms, and they might probably hopefully be detected.
gollark: Because they work very differently to humans, they are able to detect apioforms which would cloak themselves from human perception.

See also

References and footnotes

  1. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 144. ISBN 0-87975-653-5.


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