The Darke Crusade

The Darke Crusade is the fifteenth book in the Lone Wolf book series created by Joe Dever and now illustrated by Brian Williams.

The Darke Crusade
American cover, original release
AuthorJoe Dever
IllustratorBrian Williams
Cover artistPeter Andrew Jones (UK)
Dave Dorman (USA)
CountryUnited Kingdom
LanguageEnglish
SeriesLone Wolf
GenreFantasy
PublisherRed Fox (UK)
Berkley / Pacer (USA)
Publication date
1991
Media typePrint (Paperback)
ISBN0-425-13798-8
OCLC27765284
Preceded byThe Captives of Kaag 
Followed byThe Legacy of Vashna 

Gameplay

Lone Wolf books rely on a combination of thought and luck. Certain statistics such as combat skill and endurance attributes are determined randomly before play. The player is then allowed to choose Grandmaster Kai disciplines and a selection of Dessi and Crystal Star magics. This number depends directly on how many books in the series have been completed ("Grandmaster rank"). With each additional book completed, the player chooses one additional discipline. The Grandmaster series is different from any in the previous series of books because it gives Lone Wolf spells to use which grow more numerous as his Grandmaster Rank increases.

Plot

Once more, Lone Wolf's help is sought by a monarch, this time King Sarnac of Lencia. While battling the Drakkarim under control of Magnaarn, the High Warlord of Darke, the Lencians have discovered that Magnaarn seeks an ancient artifact, the Doomstone of Darke. It is feared that he is close to discovering this artifact, and with it, the power to rally the Nadziranim sorcerers and other Darklord allies against Lencia. Lone Wolf and the reader take up the cause of Lencia to thwart Magnaarn's aims.

gollark: 3.
gollark: My theory of what's up, copied from the forum thread:If many new eggs are being introduced to the system, then that will most affect the stuff which is rarest, by making it rarer by comparison, but commons will stay the same. As for why it happened now? Weekly updates, possibly.Example:Imagine there are 200 dragons, 5 of which are golds.The ratio of golds to total dragons is now 5:200 = 1:40. If the target ratio is 1:50 then prices will be higher to compensate.Now imagine there are an extra 200 dragons added, none of which are golds.The ratio would then be 5:400 = 1:80. Then, assuming the same target, prices will drop.This is of course simplified, and the ratios may not work like this, but this matches observed behavior pretty well.
gollark: That why was rhetorical.
gollark: As I said on the forums:```That makes sense. If many new eggs are being introduced to the system, then that will most affect the stuff which is rarest, by making it rarer by comparison, but commons will stay the same. As for why it happened now? Weekly updates, possibly.```
gollark: Why?


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