Steel Talons

Steel Talons is a 3D arcade game released by Atari Games in 1991. The player takes on the role of a pilot for an "AT1196 Steel Talons combat helicopter". Steel Talons was ported to the Sega Genesis, Atari Lynx, Atari ST, and the Super Nintendo Entertainment System. A Jaguar port was announced, but never released.[3][4][5][6]

Steel Talons
Arcade flyer
Developer(s)
Publisher(s)
Composer(s)Brad Fuller
Platform(s)Arcade, Lynx, Atari ST, Genesis, SNES
Release1991: Arcade
1992: Lynx
Genre(s)Combat flight simulator
Mode(s)Single-player
2-player multiplayer
CabinetDeluxe
Arcade systemAtari Hard Drivin[1]
CPUMC68010 @ 8 MHz[2]
TMS34010 @ 6 MHz
TMS34010 @ 6.25 MHz
ADSP2101 @ 12 MHz
SoundYM2151 @ 3 MHz[2]
OKI6295 @ 9 MHz
DisplayRaster (horizontal)

Gameplay

Arcade version screenshot.

The helicopter is equipped with a machine gun, rockets, and a limited number of air-to-surface guided missiles. The game came as a two-player cockpit cabinet and featured both cooperative and competitive game play modes. In the single-player mode, there are 19 computer simulated missions. In the two player mode, two players may work together in the simulation world, or they may choose to go at combat with each other where the mission objective is to destroy the other player.

The arcade version has a joystick, and analog collective lever on the left side that controls the altitude of the helicopter, an analog with two buttons, and rudder pedals. The back of the seat had a speaker which would thump when the player took enemy fire. The arcade version has a button called "real heli mode" which make flying much more difficult as the player could drift, but it also allowed much more freedom of movement and could be an advantage during multiplayer games.

Development

Release

Steel Talons was showcased at the 1991 Las Vegas Amusement Expo.[7][8]

Reception

In Japan, Game Machine listed Steel Talons on their March 15, 1992 issue as being the third most-successful upright arcade unit of the year.[9]

gollark: Actually, the real antagonist is whoever discovered the lace thing and cereal bars.
gollark: So he can generate significant quantities of gold and just has to eat somewhat more? Why is gold valuable? How does this even work?
gollark: Your world *is* to be internally consistent || 🐝.
gollark: Quite purple, based on simulations.
gollark: Also, it's irrelevant and just a big number mostly?

References

  1. "Atari Hard Drivin' Hardware (Atari)". system16.com. Archived from the original on 2017-09-11. Retrieved 2018-09-25.
  2. "Steel Talons". arcade-history.com. Archived from the original on 2018-09-25. Retrieved 2018-09-25.
  3. "News - La Jaguar ronronne - On attend sur Jaguar". Génération 4 (in French). No. 64. Computec Media France. March 1994. p. 42. Archived from the original on 2018-09-25. Retrieved 2018-09-25.
  4. "Jaguar's Domain". GameFan. Vol. 2 no. 6. Shinno Media. May 1994. pp. 90–92.
  5. "Warpzone - Demnächst für Eure Konsolen". Video Games (in German). No. 30. Future-Verlag. May 1994. p. 79. Archived from the original on 2018-08-04. Retrieved 2018-09-25.
  6. "Warpzone - Jaguar - Angekündigte Jaguar-Spiele". Video Games (in German). No. 32. Future-Verlag. July 1994. p. 32. Archived from the original on 2018-08-04. Retrieved 2018-09-25.
  7. Cook, John (November 1991). "Arcades: Atari Games". The One. No. 38. emap Images. p. 94–95.
  8. "Coin Ops - Best Use Of 3-D Technology". Sinclair User. November 1991. p. 62–63.
  9. "Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)". Game Machine (in Japanese). No. 422. Amusement Press, Inc. 15 March 1992. p. 29.


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.