Super Asteroids & Missile Command

Super Asteroids & Missile Command (also known as Super Asteroids and Super Missile Command) is an Atari Lynx video game released by Atari in 1995. It combines the classic video games Asteroids and Missile Command into a single game cartridge. It was the final game released by Atari for the Lynx handheld.

Cover art
Developer(s)Atari Corporation
Publisher(s)Atari Corporation[1]
Programmer(s)Steve Marschner[1]
Platform(s)Atari Lynx[1]
Release
Genre(s)Shoot 'em up[3]
Mode(s)Single-player

Summary

The graphics and sound are enhanced from their original incarnations.[4] This game was only released in North America and Europe.

Super Asteroids pits the player against a never ending supply of extraterrestrial debris and enemy UFOs trained to kill any human spacecraft.[4] He must destroy everything while snatching power-ups.[4] Super Missile Command has the player defend various of his space colonies from incoming missiles, satellites, and enemy fighters.[4] Intermissions allow players to buy better missiles and defense system to bolster up his defense of his space colonies.[4]

gollark: Most developers, which is why webapps are typically done in a high level language and not C.
gollark: Or, well, with fewer footguns.
gollark: Sure, you can run your C code through random tools, but it's easier to just program in sane languages without footguns.
gollark: My code contains 10515 ~~bugs~~ unintended features per line.
gollark: PotatOS has more unintended features than I can count!

References

  1. "Release information". GameFAQs. Retrieved 2010-08-31.
  2. "Release information". MobyGames. Retrieved 2010-08-31.
  3. "Genre information". UV List. Retrieved 2010-08-31.
  4. "Complete game overview". IGN. Retrieved 2010-09-01.
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