Statue of Saladin
The Statue of Saladin (Arabic: تمثال صلاح الدين الأيوبي) is an oversize equestrian bronze statue depicting the Ayyubid Sultan Saladin located in front of the 11th century Citadel of Damascus in the Ancient City of Damascus in Damascus, Syria. The statue was designed by Syrian sculptor Abdallah al-Sayed. It was unveiled by the then Syrian president Hafez Assad in 1993, marking the 800th anniversary of Saladin's death.[1]
Statue of Saladin | |
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تمثال صلاح الدين الأيوبي: Arabic | |
Statue of Saladin in front of the Citadel of Damascus | |
Artist | Abdallah al-Sayed |
Year | 1993 (inaugurated) |
Type | Oversize equestrian statue |
Medium | bronze |
Location | In front of the Citadel of Damascus, Damascus, Syria |
33°30′42.3″N 36°18′2.1″E | |
Owner | Municipality of Damascus |
The bronze statue represents Saladin's victory at the Battle of Hittin, with him seated proudly and triumphantly on his horse accompanied by two swordsmen with Renaud de Chatillon and Guy de Lusignan whom he captured at the battle walking behind him on foot while the crown of the Kingdom of Jerusalem lies on the floor.[2]
Other statues of Saladin
Old Jerusalem
- Saladin and Richard the Lionheart equestrian statue, Old Jerusalem
Karak
- Saladin equestrian statue, Karak, Jordan
gollark: Using hypothetical assembly syntax I haven't actually implemented:```# start of memory to add kittens to(add r1 r0 0x1000) # maybe there would be nice dedicated syntax for "set register" actually# end of kittenized region(add r2 r0 0x1600)(label loop (add r3 r0 40) (poke r3 r1 0) (add r3 r0 94) (poke r3 r1 1) # and so on (add r1 r1 8) (jlt r1 r2 loop))```
gollark: To create RAM kittens, all you need to do is `ADD` the ASCII value of each character into a temporary register, `POKE` them into the right memory location (using the per-instruction `POKE` offset, probably), and then do that in a loop.
gollark: I should probably implement arithmetic instructions then a basic assembler, I guess, because hand-writing machine code is unpleasant.
gollark: What? No. This doesn't really need jumps, except possibly to run it repeatedly.
gollark: Well, it would just be a bunch of POKEs at consecutive memory addresses.
References
- Pagden, Anthony (2008). Worlds at War. Oxford University Press US. ISBN 9780199237432.
- Darke, Diana (2010). Syria. Bradt Travel Guides. ISBN 9781841623146.
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