Sculptris

Sculptris is a virtual sculpting software program, with a primary focus on the concept of modeling clay. It entered active development in early December 2009,[1] and the most recent release was in 2011.[2]

Sculptris
Fullscreen screenshot of Sculptris Alpha 5 with customised user background and material
Developer(s)Pixologic
Initial releaseDecember 2009 (2009-12)
Stable release
Alpha 6
Operating systemMicrosoft Windows, Mac OS X
Type3D computer graphics
Licenseproprietary
Websitepixologic.com/sculptris/

Users can pull, push, pinch, and twist virtual clay. It is geared toward character sculpting and "organic" models.

3D meshes (.obj) can be imported into the program for further detailing, generating normal and displacement maps.

In late July 2010, Sculptris inventor Tomas Pettersson joined the Pixologic team (makers of ZBrush), who have taken over Sculptris development.[3] He left Pixologic 'a while' before March 2014.[4]

Functions

  • Sculpting
  • Dynamic tessellation
  • UV texture painting
  • Cavity painting
gollark: Was it submitted in the last year ⇒ No.Was it submitted in the last century ⇒ No.Was it submitted ⇒ No.A more accurate version.
gollark: Ah, clever.
gollark: Ah, of course he has not.
gollark: CCTweaked has it, luckiyl.
gollark: That reminds me, I should check if Dan merged my one line fix to the repeater crash.

See also

Footnotes

  1. "DrPetter's homepage - Sculptris". www.drpetter.se.
  2. "Sculptris Alpha 6: It's HERE!". www.zbrushcentral.com.
  3. "A Gift From Pixologic". www.zbrushcentral.com.
  4. "DrPetter's homepage - News". www.drpetter.se.
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