Comparison of 3D computer graphics software
3D computer graphics software refers to programs used to create 3D computer-generated imagery.
General information
Current software
This table compares elements of notable software that is currently available, based on the raw software without the inclusion of additional plugins.
Application | Latest release date and version |
Developed by | Platforms | Mainly Used For | License |
---|---|---|---|---|---|
3ds Max | 2019-03-27 v 2020 |
Autodesk | Microsoft Windows | Modeling, Animation (Video Games and Movies), FX Simulations, Lighting, Rendering | Proprietary |
AC3D | 2016-12-? v 8 |
Inivis | Linux, Mac OS X, Microsoft Windows | Modeling | Proprietary |
Alibre Design | 2018-07-16 v 2018 |
Alibre, LLC | Microsoft Windows | Computer Aided Design | Proprietary |
AutoCAD | 2019-03-28 v 2020 |
Autodesk | Mac OS X, Microsoft Windows | 2D Computer Aided Design, 3D Modeling, Basic Rendering, Rudimentary Animation (of Camera, not objects) | Proprietary |
Blender | 2020-03-12 v 2.82a |
Blender Foundation | Microsoft Windows, Mac OS X, Linux, BSD, Solaris, AmigaOS 4, MorphOS | 2D/3D toon Animation, Lighting, Modeling, Node based Material Creation / Texturing / 3D Texture Painting/ UV Mapping, Rendering (Internal, External, 3D Anaglyph and VR), 3D Rigging and Animation, Sculpting, Visual 3D Effects, Basic Post-Production Video Editing, Motion Tracking, Python Scripting, Fluid Simulation, Particles, Physics, Compositing | GNU GPLv2+ / Apache 2.0 [1] |
Carrara | 2013-08-26 8.5.1.19 |
DAZ 3D | Microsoft Windows, Mac OS X | Animation, Modeling | Proprietary |
Cheetah 3D | 2017-12-07 v 7.1 |
Dr. Martin Wengenmayer | Mac OS X | Animation, Modeling, Rendering | Proprietary |
Cinema 4D | 2018-09-11 R20 |
MAXON | Mac OS X, Microsoft Windows, Amiga OS[2] | Animation, Lighting, Modeling, Visual 3D Effects, Rendering, Simulation | Proprietary |
CityEngine | 2018-09-18 v 2018.1 |
Procedural | Mac OS X, Microsoft Windows, Linux | Procedural Modeling of 3D Cities | Proprietary |
Clara.io | redesigned in 2015-03-31 | Exocortex | Mozilla FireFox, Google Chrome, Microsoft Internet Explorer | Modeling, Animation, Rendering | Proprietary |
Cobalt | ?-?-? v9 SP2r3 |
Ashlar-Vellum | Mac OS X, Microsoft Windows | Modeling, Computer Aided Design, Animation | Proprietary |
DesignSpark Mechanical | 2018-11-13 v4.0 |
SpaceClaim, RS Components | Microsoft Windows | Modeling, Computer Aided Design, Rapid Prototyping, 3D Printing | Proprietary |
Electric Image Animation System | 2013-06 v9.1.0 |
EIAS3D | Mac OS X, Microsoft Windows | Animation, Lighting, Rendering, Film, Television, Visual 3D Effects | Proprietary |
form-Z pro/jr/free | 2017-12-? 8.6 WIP |
autodessys, Inc. | Mac OS X, Microsoft Windows | Animation, Modeling, Lighting, Render, Fabrication, Set Design | Proprietary |
Hexagon | 2011-08-16 2.5.1.79 |
DAZ 3D | Microsoft Windows, Mac OS X | Subdivision Modeling, UV Mapping | Proprietary |
HiCAD | 2017-02-13 v HiCAD 2017 |
ISD Software und Systeme | Microsoft Windows | 2D/3D Modeling, Computer Aided Design, Automatic drawing generation, BIM, Animation, HELiOS PDM integration, API scripting | Proprietary |
Houdini | 2019-03-13 v 17.5 |
Side Effects Software | Microsoft Windows, Mac OS X, Linux | Animation, Lighting, Modeling, Visual 3D Effects | Proprietary |
iClone | 2017-12-21 v 7.2.1220.1 |
Reallusion | Microsoft Windows | Animation, Film and Television Previz, Videogame Asset Creation, Lighting, Visual 3D Effects | Proprietary |
Inventor | v 2018-11-30 v 2019.0.2 |
Autodesk | Microsoft Windows | Modeling, Computer Aided Design, Rapid Prototyping, 3D Printing | Proprietary |
LightWave 3D | 2019-08-07 v 2019.1.2 |
NewTek | Mac OS X, Microsoft Windows, Amiga OS[3] | Modeling, Animation, Lighting, Rendering, Film and Television Previz, Videogame Asset Creation | Proprietary |
MASSIVE | ? v 3.5 |
Massive Software | Microsoft Windows, Linux | Artificial Intelligence in Models | Proprietary |
Maya | 2019-01-15
v 2019 |
Autodesk | Microsoft Windows, Mac OS X, Linux | Modeling, Animation (Video), Lighting, Rendering, Visual 3D Effects | Proprietary |
Metasequoia | 2018-01-10 4.6.5 |
O. Mizno | Microsoft Windows | Modeling | Proprietary |
MODO | 2018-06-21 12.1 |
The Foundry | Mac OS X, Microsoft Windows, Linux | Modeling, Animation, Rendering | Proprietary |
Mudbox | 2018-03-14 2018.2 |
Autodesk | Mac OS X, Microsoft Windows, Linux | Lighting, Sculpting (the deformation of the model) | Proprietary |
POV-Ray | 2013-11-09 v3.7.0 |
The POV-Team | Mac OS X, Microsoft Windows, Linux, AmigaOS | Lighting, Visual 3D effects | GNU AGPLv3 |
PTC Creo (formerly Pro/Engineer) | ? v 4.0 |
Parametric Technology Corporation | Microsoft Windows, HP-UX, Unix | Modeling, Computer Aided Design | Proprietary |
Remo 3D | 2020-01-10 v 2.9.1 |
Remograph | Microsoft Windows, Linux | Modeling, Virtual Reality, Real-time modeling, Video Game Creation, Computer Aided Design | Proprietary |
Rhinoceros 3D | 2018-02-06 v 6.0 |
McNeel | Microsoft Windows, Mac OS X in beta | Modeling, Computer Aided Design | Proprietary |
Shade 3D | 2015-03-20 v 15.1 |
Shade3D | Mac OS X, Microsoft Windows | Modeling, Rendering, Animation | Proprietary |
Silo | 2018 v 2.5.3 |
Nevercenter | Mac OS X, Microsoft Windows | Modeling | Proprietary |
SketchUp Pro | 2019-01-05 [4] v 19.0.685 (Win64) v 16.1.1450 (Win32) |
Trimble Navigation | Mac OS X, Microsoft Windows | Modeling, Computer Aided Design | Proprietary |
Solid Edge | 2018-06-? ST10 |
Siemens PLM Software | Microsoft Windows | Computer Aided Design | Proprietary |
solidThinking Evolve | ?-? v 9.0 |
solidThinking | Mac OS X, Microsoft Windows | Modeling | Proprietary |
SolidWorks | 2018-11-16 v SolidWorks 2019 SP0.0 |
Dassault Systèmes | Microsoft Windows | Computer Aided Design | Proprietary |
SpaceClaim | 2018-01 v 7.12 |
SpaceClaim Corporation | Microsoft Windows | Computer Aided Design | Proprietary |
E-on Vue | 2017 v 2016 R5 |
E-on Software | Mac OS X, Microsoft Windows | Animation, Landscape Modeling, Lighting | Proprietary |
Verto Studio 3D | 2018-05-06 v2.3.8 |
Michael L. Farrell | Mac OS X, iOS | Mobile Modeling, Texture Mapping, Lighting | Proprietary |
Wings 3D | 2019-04-12 v 2.2.4 |
Dan Gudmundsson (maintainer) | Mac OS X, Microsoft Windows, BSD, Linux | Modeling, Sculpting (the deformation of the model), UV mapping | BSD |
ZBrush | 2019-03-06 v 2019 |
Pixologic | Mac OS X, Microsoft Windows | Modeling, Texturing, Lighting, Sculpting (the deformation of the model), Rendering | Proprietary |
Inactive software
There are many discontinued software applications.
Application | Latest release date and version |
Developed by | Platforms | Mainly Used For | License |
---|---|---|---|---|---|
Bryce | 2010-12-23 7.1.0.109 |
DAZ 3D | Microsoft Windows (32-bit), Mac OS X (10.7 and above) | Animation, Landscape Modeling, Fractal Geometry | Proprietary |
Sculptris | 2011-07-22 v Alpha 6 |
Pixologic | Mac OS X, Microsoft Windows | Sculpting, Texturing | Proprietary |
Softimage | 2014-04-14 "2015" (Final Release) |
Autodesk | Microsoft Windows, Linux | Modeling, Animation, Video Game Creation, Lighting, Rendering, Visual 3d Effects | Proprietary |
SketchUp Make | 2017-11-14 [5] v 18.0.16975 (Win64) v 18.0.16976 (Mac64) |
Trimble Navigation | Mac OS X, Microsoft Windows | Modeling, Computer Aided Design | Proprietary |
trueSpace | 2009-05-25 v 7.61 |
Caligari Corporation | Microsoft Windows, AmigaOS | Animation, Modeling | Proprietary |
Operating system support
The operating systems on which the editors can run natively (without emulation or compatibility layers), meaning which operating systems have which editors specifically coded for them (not, for example, Wings 3D for Windows running on Linux with Wine).
Name | Windows | Mac OS X | Linux | Unix | BSD | Other |
---|---|---|---|---|---|---|
3ds Max | Yes | No | No | No | No | No |
AC3D | Yes | Yes | Yes | No | No | No |
Art of Illusion | Yes | Yes | Yes | Yes | No | Anything with Java support |
AutoCAD | Yes | No | No | No | No | No |
Blender | Yes | Yes | Yes | Yes | Yes | Solaris, AmigaOS 4, MorphOS |
Carrara | Yes | Yes | No | No | No | No |
Cheetah 3D | No | Yes | No | No | No | No |
Cinema 4D | Yes | Yes | No | No | No | Amiga OS |
Clara.io | Yes | Yes | Yes | Yes | Yes | Chrome OS, Android |
DesignSpark Mechanical | Yes | No | No | No | No | No |
Electric Image Animation System | Yes | Yes | No | No | No | No |
form-Z | Yes | Yes | No | No | No | No |
HiCAD | Yes | No | No | No | No | No |
Houdini | Yes | Yes | Yes | No | No | No |
IClone | Yes | No | No | No | No | No |
LightWave 3D | Yes | Yes | No | No | No | AmigaOS |
MakeHuman | Yes | Yes | Yes | No | No | No |
Massive | Yes | No | Yes | No | No | No |
Maya | Yes | Yes | Yes | No | No | No |
Metasequoia | Yes | No | No | No | No | No |
Modo | Yes | Yes | Yes | No | No | No |
POV-Ray | Yes | Yes | Yes | No | No | Amiga OS, Atari TOS |
Remo 3D | Yes | No | Yes | No | No | No |
Shade | Yes | Yes | No | No | No | No |
Silo | Yes | Yes | Yes | No | No | No |
SketchUp Make | Yes | Yes | No | No | No | No |
SketchUp Pro | Yes | Yes | No | No | No | No |
Softimage | Yes | No | Yes | No | No | No |
Solid Edge | Yes | No | No | No | No | No |
solidThinking | Yes | Yes | No | No | No | No |
solidWorks | Yes | No | No | No | No | No |
SpaceClaim | Yes | No | No | No | No | No |
trueSpace | Yes | No | No | No | No | Amiga OS |
Verto Studio 3D | No | Yes | No | No | No | iOS |
E-on Vue | Yes | Yes | No | No | No | No |
Wings 3D | Yes | Yes | Yes | No | No | No |
ZBrush | Yes | Yes | No | No | No | No |
Features
Modeling | 3D Painting | Animation | Rendering | 3D Tracking | Compositing | |
---|---|---|---|---|---|---|
3ds Max | Yes | Yes | Yes | Yes | No | Some |
AC3D | Yes | ? | ? | No | No | No |
Blender | Yes | Yes | Yes | Yes | Yes | Yes |
Electric Image Animation System | dropped[6] | ? | Yes | Yes | No | ? |
Cinema 4D | Yes | Yes | Yes | Yes | R16 or later | No |
Clara.io | Yes | ? | Yes | Yes | No | ? |
Cobalt | Yes | ? | Yes | Yes | No | ? |
HiCAD | Yes | Yes | Yes | Yes | No | No |
Houdini | Yes | No | Yes | Yes | No | Yes |
IClone | Yes | ? | Yes | Yes | ? | ? |
Lightwave 3D | Yes | No | Yes | Yes | No | Yes |
MakeHuman | parameter-based | No | No | No | No | No |
Maya | Yes | Yes | Yes | Yes | dropped (Maya Live) | dropped (Maya Composer, Maya Fusion, and Maya Composite) |
Metasequoia | Yes | No | No | Yes | No | No |
Modo | Yes | Yes | Yes | Yes | No | No |
Remo 3D | Yes | No | Yes | Yes | No | No |
Shade | Yes | No | Yes | Yes | No | No |
Softimage | Yes | 3.7 or later | Yes | Yes | No | Yes |
Solid Edge | Yes | ? | Yes | Yes | No | ? |
SketchUp Make | Yes[7][8] | ? | Yes[7] | Yes[7] | No | No |
SketchUp Pro | Yes[7][8] | ? | Yes[7] | Yes[7] | No | No |
Wings3D | Yes | ? | No | Yes | No | ? |
I/O
Image, video, and audio files
Imports | Exports | |
---|---|---|
3ds Max | BMP, Cineon, TGA, JPG, PNG, OpenEXR, Cineon, Radiance HDR, SGI, RLA, RPF, AVI, MPEG and QuickTime, GIF, TIFF, PSD, MOV, YUV, DDS | ? |
Art of Illusion | GIF, JPG, PNG, BMP, HDR, SVG | JPG, PNG, BMP, TIFF, HDR, QuickTime |
AC3D | GIF, JPG, PNG, BMP, DDS, PPM, Targa, TIFF | GIF, JPG, PNG, BMP, DDS, PPM, Targa, TIFF |
Blender | TGA, JPG, PNG, OpenEXR, DPX, Cineon, Radiance HDR, Iris, SGI Movie, IFF, AVI and QuickTime, GIF, TIFF, PSD, MOV | TGA, JPG, PNG, OpenEXR, DPX, Cineon, Radiance HDR, Iris, SGI Movie, IFF, AVI and QuickTime, GIF, TIFF, PSD, MOV |
Electric Image Animation System | TGA, JPG, PNG, BMP, Radiance HDR, AVI and QuickTime, TIFF, PSD, MOV | PNG, BMP, AVI and QuickTime GIF, TIFF, MOV |
Cinema 4D | ? | ? |
Clara.io | PNG, JPG | ? |
Cobalt | BMP, GIF, JPEG, PICT, PNG, PPM, XBM, XPM | BMP, GIF, JPEG, PICT, PNG, PPM, XBM, XPM |
Houdini | ? | ? |
IClone | JPG, BMP, GIF, TGA, PNG, AVI, WMV, MP3, WAV, popVideo | JPG, BMP, GIF, TGA, PNG, WMV, AVI, MP4, popVideo, FLV, iWidget |
Lightwave 3D | TGA, JPG, PNG, AI, EPS, BMP, IFF, Radiance HDR, AVI and QuickTime, GIF, TIFF, PSD, MOV, OpenEXR | TGA, JPG, PNG, BMP, Radiance HDR, IFF, AVI and QuickTime, GIF, TIFF, PSD, MOV, OpenEXR |
MakeHuman | ? | ? |
Maya | Ai, Aiff, Pix, AVI, Cineon, EPS, GIF, Jpeg, Swf, Maya IFF, Maya16 IFF, MacPaint, PSD, PNG, Quantel, Quickdraw, MOV, RLA, SVG, SGI, SGI16, SGI Movie, TGA, TIF, BMP, HDR | Maya IFF, AVI, QT, GIF, Softimage, RLA, BMP, TIF, SGI RGB, Alias PIX, Jpeg, EPS, Cineon, Quantel, TGA, Macpaint, PSD, PNG, Quickdraw, DDS |
Metasequoia | ? | ? |
Modo | TGA, BMP, FLX, GIF, HDR, HDR, JP2, JPG, JPEG, PNG, SGI, openEXR, EPS, AI, PSD | TGA, BMP, FLX, GIF, HDR, JP2, JPG, JPEG, PNG, TIF, openEXR, MOV, MWV, PSD |
Remo 3D | BMP, DDS, GIF, JPG, PNG, PNM, SGI (RGB), TGA, TIF | JPG, PNG, SGI (RGB), TIF, XPM |
Shade | ? | QuickTime VR, Piranesi EPix |
Softimage | ? | ? |
Solid Edge | ? | ? |
SketchUp Make | JPG, PNG, TIF, TGA, BMP | JPG, PNG, TIF, BMP |
SketchUp Pro | JPG, PNG, TIF, TGA, BMP | JPG, PNG, TIF, BMP, MOV(on Mac), AVI (on Windows)[9] |
Wings3D | ? | ? |
3D, and others files
Imports | Exports | ||||||||
---|---|---|---|---|---|---|---|---|---|
3D | 3D game | CAD and GIS | Web and mobile[io 1] | 3D | 3D game | 3D renderers | CAD and GIS | Web and mobile[io 1] | |
3ds Max | FBX, 3DS, PRJ, ABC, AI, COLLADA, HTR, OBJ, SHP, SKP, STL, TRC, VRML | Openflight FLT | DEM, XML, DDF, DWG, DXF, IGE, IGS, IGES, IPT, WIRE, IAM, LS, VW, LP, SAT, Catia V4/V5, JT, ProE, RVT, PRT, SolidWorks[io 2], STEP, WIRE | FBX, 3DS, AI, ASE, COLLADA, HTR, OBJ, STL | Openflight FLT | ATR, BLK, DF, DWG, DXF, IGS, LAY, LP, SAT, VW | M3G, VRML97 | ||
AC3D | 3DS, AC3D, COLLADA, Lightwave, Massive, Milkshape Ascii, OBJ, OFF, Pointfield, Points, STL (ascii), Terragen, Triangle, Vector | Quake BSP, Quake MD2, Renderware, SMF | DXF, LDraw (Lego), SOF Airfoil | VRML 1.0[10] | 3DS, 3D Studio ASE, AC3D, Dive, DVS, DXF, COLLADA, Lightwave, Massive, Milkshape Ascii, OBJ, STL (ascii), Triangle | DirectX, Ogre, Quake MD2, Quake Map, SMF, Unreal Tournament | POV-Ray, Renderman | Inventor, LDraw (Lego) | VRML 1.0, VRML 2.0, X3D[10] |
Blender | COLLADA, Alembic, FBX, BVH, PLY, OBJ, STL, SVG | DXF | X3D, glTF | COLLADA, Alembic, FBX, BVH, PLY, OBJ, STL, SVG, PC2 | POV-Ray | DXF | X3D, glTF | ||
Electric Image Animation System | 3DS, FBX, OBJ, LWO, MDD | DXF | 3DS, OBJ, LWO | DXF | |||||
Cinema 4D | FBX, OBJ, 3DS, QD3D, STL, DEM, LWO/LWS | DXF | VRML 1, VRML 2 | FBX, OBJ, 3DS, QD3D, STL, W3D | DXF | VRML 1, VRML 2 | |||
Clara.io | FBX, OBJ, Collada, MD2, MD3, MD5, 3DS, STL, LWO, GEO, IRR, PLY, POV, SHP, XGL, ZGL, AC, BLEND, BVH, CSM, LWS | X | DXF | VRML, Three.js | FBX, OBJ, Collada, STL | Three.js, Babylon.js | |||
Cobalt | 3DS, AI, ASCII Text | ACIS SAT, CATIA v4, CCAD, CGM, CO (native), Drawing board, DWG/DXF, Facet, Grid Surface, IGS (IGES), Parasolid XT, Pro/E, Rhino 3DM, Spline, STP (STEP) | VRML | AI, ASCII Text, RAW Triangle | ACIS SAT, CATIA v4, CGM, CO (native), Drawing board, DWG/DXF, Facet, Grid Surface, IGS (IGES),Parasolid XT, PDF, Pro/E, STP (STEP) | Shockwave 3D, VRML | |||
Houdini | ? | ? | |||||||
IClone | FBX, OBJ, BVH, SKP (via 3DXChange) | FBX, OBJ, BVH (via 3DXChange) | |||||||
Lightwave 3D | 3DS, COLLADA, FBX, OBJ, LWO, FBX, MD2, VideoScape | DXF | VRML, VRML97 | 3DS, COLLADA, FBX, OBJ, LWO, MD2 | DXF | VRML, VRML97 | |||
MakeHuman | N/A | COLLADA, FBX Export, MD5, MHX, OBJ, STL | Ogre3D | ||||||
Maya | Maya Ascii, Maya Binary, MEL, FBX, OBJ, STL | Openflight FLT | DXF, IGES, StudioTools Wire | VRML2 | Maya Ascii, Maya Binary, Mel, FBX, OBJ, GE2, RTG | OpenFlight FLT | Mental Ray, RIB | DXF, IGES, StudioTools Wire, Open Inventor2 | VRML2 |
Metasequoia | 3DS, COB (Caligari Object), LWO, OBJ, ROK (Rokkaku Daiō), SUF (DoGA CGA System) | RSD (PlayStation) | DXF | 3DS, COB (Caligari Object), LWO, OBJ, RDS (Ray Dream Studio), ROK (Rokkaku Daiō), SCE (SoftF/X Model), SUF (DoGA CGA System) | DirectX, RSD (PlayStation) | POV-Ray, RIB | DXF | VRML 1.0 | |
Modo | LXO, LWO2, LWOB, FBX, 3DS, GEO, OBJ, COLLADA, MDD | DXF, SolidWorks[io 2] | LXO, LWO, FBX, PLT, GEO, OBJ, COLLADA | DXF | X3D | ||||
Remo 3D | 3DC, 3DS, AC, Collada, FBX, LWO, LWS, MD2, OBJ, OpenSceneGraph,[io 3] P3D, PLY, STL, STA, SHP | X | DW, DXF | 3DS, AC, Collada, DOT, FBX, OBJ, OpenSceneGraph,[io 3] P3D, STL | |||||
Shade | OBJ, SketchUp, XML; (Pro) 3DS, BVH, COLLADA, LWO | DXF | COLLADA, DXF, OBJ, XML; (Pro) 3DS, LWO | DirectX, Second Life Sculpted Prim, Blue Mars | RIB | VRML 2.0、Flash (SWF) | |||
Softimage | ? | ? | |||||||
Solid Edge | STL | IGES, STEP, DXF, JT, ACIS (SAT), ProE, SolidWorks[io 2], NX, SDRC, Microstation, Inventor, CATIA (V4/V5), Parasolid, Autocad, XML, MDS | IGES, STEP, STL, EMS, JT, XGL, XML, DXF, Parasolid, CATIA (V4/V5), ACIS (SAT), Microstation, Autocad | ||||||
SketchUp Make | SKP | DEM, DDF[9], SKP+KMZ, 3DS[9] | COLLADA, SKP | SKP+KMZ[9] | |||||
SketchUp Pro | SKP, 3DS[9] | DWG, DXF, DEM, DDF[9], SKP+KMZ | COLLADA, SKP, EPS, EPX (removed v16+), 3DS, FBX, OBJ | dotXSI | DWG, DXF, SKP+KMZ | PDF, VRML | |||
Wings3D | 3DS, AI, EPS, LWO, LXO, Nendo, OBJ, STL, SVG, Wings3D | 3DS, COLLADA, LWO, LXO, Nendo, OBJ, STL, SVG, Wings3D | BZFlag, DirectX, Renderware | Kerkythea, POV-Ray | VRML 2.0 |
- VRML, Java 3D, Adobe Flash, Shockwave 3D, Acrobat 3D, WebGL-related formats, etc...
- SLDPRT and SLDASM
- OSG, OSGB, OSGT, OSGX, IVE and OSGA
Supported primitives
Application | Polygon | Curves | Spline/Bézier Surface | Metaball | Point Clouds | Particles | Voxel | Bone | Text | Camera | Light | Speaker | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
tris | quads | N-gon | donut | Linear | Quadratic Bézier | Cubic Bézier | B-spline | Cardinal spline | Hermite spline | TCB spline | Smooth-step | Akima spline | NURBS | NURBS regular patch | NURBS trimmed surface | Bicubic Bézier patch | ||||||||||
Blender | Yes | Yes | Yes | No[11] | Bézier curve without subdivision | No | Yes | No | No | No | No | No | No | Yes | Yes | No | No | Yes | No | Yes | 3D Texture | Yes | Yes | Yes | Yes | Yes |
Maya | Yes | Yes | Yes | Yes | Yes | ? | ? | ? | ? | ? | No | No | No | Yes | Yes | Yes | No | Yes | No | Yes | 3D Texture | Yes | Yes | Yes | Yes | No |
3ds Max | Yes | Yes | Yes | ? | Yes | ? | Yes | Yes | No | No | No | No | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | Yes | Yes | Yes | Yes | No |
Cinema 4D | Yes | Yes | Yes | ? | Yes | No | Yes | Yes | No | ? | No | No | Yes | ? | ? | ? | ? | Yes | ? | Yes | ? | Yes | Yes | Yes | Yes | Null object with Sound Track |
LightWave | Yes | Yes | Yes | Yes | ? | ? | ? | Yes | ? | only in Graph Editor | only in Graph Editor | ? | No | ? | (LWCAD plugin) | ? | No | Yes | No | Yes | ? | Yes | Yes | Yes | Yes | ? |
Shade 3D | Yes | Yes | Yes | ? | ? | ? | Yes | ? | No | No | No | No | No | Yes | ? | ? | Yes | Yes | No | Yes | ? | Yes | Yes | Yes | Yes | Sound Object |
Modeling
Application | Hard surface Modeling | Sculpt Modeling | Non-destructive Modeling | ||||||
---|---|---|---|---|---|---|---|---|---|
Polygon Modeling | Subdivision Modeling | Base-mesh Creation | Sculpting | Hand Retopology | Automatic Retopology | Boolean | Bevel | Procedural | |
Maya | Yes | Yes | (SOuP BMesh) | Yes | Yes | 2020 and later | Yes | Yes | Yes |
3ds Max | Yes | Yes | (Form) | Paint Deform | Yes | No | Yes | Yes | Yes |
Blender | Yes | Yes | Skin Modifier | Yes | Yes | 2.81 and later | Yes | Yes | stack only |
ZBrush | ZModeler | ZModeler | ZSphere and ZSketch | Yes | Yes | ZRemesher | 4R8 and later | ? | No |
Curvy 3D | No | No | sketch-based | Yes | ? | ? | ? | ? | No |
Lookdev / Shader writing
Application | PBR viewport | Viewport effects | Interactive GI Rendering | Integrated Compositing | Text editor for shader writing | Material Nodes | Turntable Rendering |
---|---|---|---|---|---|---|---|
Maya | Yes | Some | Arnold | No | ? | Hypershade, Node Editor, ShaderFX | Yes[12] |
3ds Max | Yes | Some | Arnold | (State Set) | OSL Map[13] | Slate Material Editor, ShaderFX | Easy Turntable script |
MODO | Yes | ? | Yes | No | ? | Nodal Shading | Render Turntable[14] |
Blender | Eevee (2.80 and later) | Cycles | Yes | Text Editor | Yes | Turnaround Camera addon | |
Gaffer | No | No | external renderers | Yes | OSLCode Node | No | No |
Marmoset Toolbag | Yes | Yes | No | No | ? | Uber PBR shaders only | Yes[15] |
Substance Designer | Yes | YEBIS | NVIDIA Iray | ? | ? | MDL graph | ? |
Lighting
Application | Alembic Importer |
USD Importer |
Rendering Engine |
Volume Rendering for clouds |
Interactive Rendering |
Isolating light contribution |
Light Lister |
IES Light |
Physical Sun & Sky | Sun Positioning by location and times |
Light Portal | Shadow Catcher | IBL and Environment texture | Light Paint | Light Layers | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Lat Long | sIBL | Light Extraction[16] | |||||||||||||||
Maya | Yes | (USD for Maya) | Maya Hardware 2.0 | ? | Yes | No[17] | Light Editor | ? | ? | ? | ? | ? | Yes | ? | ? | No | No |
Maya Software | ? | ? | Light Linking | No | ? | ? | ? | ? | Env Sphere | ? | ? | No | No | ||||
Arnold | Yes | Yes | Light Linking | Ai Photometric Light | Yes | ? | Yes | Yes | Yes | ? | ? | No | No | ||||
3ds Max | Yes | No | Quicksilver | ? | Yes | No[18] | Light Lister | ? | ? | ? | ? | ? | ? | ? | ? | No | No |
Scanline | ? | ? | Light Exclude/Include | ? | ? | ? | ? | Yes | ? | sIBL-GUI software | ? | No | No | ||||
ART | ? | ? | ? | Yes | ? | ? | ? | ? | ? | ? | ? | No | No | ||||
Arnold | Yes | Yes | Light Group[19] | Ai Photometric Light | Yes | Sun Positioner[20] | Yes | Yes | Yes | ? | ? | No | No | ||||
Blender | 2.78 and later | No | Workbench | Some | Yes | View Layers[21] | Property Chart Addon / Gaffer addon | No | ? | Sun Position addon | No | ? | Yes | ? | ? | No | No |
EEVEE | Some | Yes | No | Yes | No | Shader Node[22] | Yes | ? | ? | No | No | ||||||
Cycles | Yes | Yes | 2.80 and later[23] | Yes | from 2.75 | from 2.79 | Yes | sIBL_GUI for Blender addon/ Add Environment nodes addon |
? | No | No | ||||||
MODO | Yes | 14.1 and later | MODO Renderer | Yes | Yes | Light Linking[24] | ? | Photometric Light | Directional Light[25] | Portal | Shadow Catcher | Yes | mm_sIBLToModoEnvironment script | ? | No | No | |
LightWave | 11.6 and later | No | LightWave Renderer | Yes | Yes | ? | ? | Photometric Light | Yes | Yes | Yes | Yes | Yes | original loader script, where most sIBL features were invented[26] | ? | No | No |
Houdini | Yes | Solaris | Mantra (PT) | Yes | Yes | Light categories | Light bank | Yes | ? | ? | ? | Shadow Matte | Yes | ? | ? | ? | ? |
Cinema 4D | Yes | In development | CineRender | ? | Yes | Exclude/Include | ? | Yes | ? | ? | ? | from R18 | Yes | ? | ? | ? | ? |
Path-tracing Rendering
Application | MIPMAP generation |
Adaptive Tessellation | Instansing | Camera Culling | Deep Pixel Rendering | Fisheye Stereo for Fulldome |
Omnidirectional stereo for HMD |
Deforming Motion Blur | GPU Rendering | Texture Streaming (GPU) |
---|---|---|---|---|---|---|---|---|---|---|
V-Ray | img2tiledexr | ? | Yes | ? | Yes | Domemaster Stereo Shader | 3.2 and later | Yes | V-Ray GPU (formerly V-Ray RT) | Yes[27] |
RenderMan (RIS) | txmake | ? | Yes | ? | Yes | ? | Yes[28] | Yes | In development[29] | No |
Arnold | maketx | Yes[30] | Yes | ? | Yes | Domemaster Stereo Shader | 5 and later | Yes | Yes | ? |
Houdini Mantra (Path-Tracing mode) | icp | ? | Yes | ? | Yes | ? | 15.5 and later | Yes | No | No |
Blender Cycles | No | 2.78 and later | Some | Camera Cull | No | 2.78 and later | 2.78 and later | Yes | Yes | 2.80 and later[31] |
LoD Generation/Baking
Application | LoD Generation | Texture Baking | |||
---|---|---|---|---|---|
Automatic | Normal Map | AO Map | Light Map | ||
Tangent Space Normal Map | Non-directional (Traditional) |
Directional | |||
Maya (Turtle renderer) | "Generate LOD Meshes" | Yes | Yes | Yes | RNM (Radiosity Normal Map), and SH (Spherical harmonics) coefficients |
Enlighten | No | No | ? | Yes | Yes |
Blender | AssetGen addon | Yes | Yes | Yes | No |
gollark: Yes, which is what you actually need to learn about.
gollark: Yes, which is what the docs say.
gollark: I'M NOT SURE WHAT THE QUESTION IS?
gollark: YOU SEEM TO BASICALLY WANT US TO WRITE THE CODE FOR YOU WHILE SAYING "JUST EXPLAIN IT".
gollark: WELL YOUR REQUEST IS ENTIRELY UNREASONABLE.
See also
- Comparison of raster graphics editors
- Comparison of vector graphics editors
- Comparison of computer-aided design editors
- Comparison of CAD, CAM and CAE file viewers
References
- Cinema 4D
- LightWave 3D
- "Release Notes | SketchUp Knowledge Base". help.sketchup.com. Retrieved 2018-05-28.
- "Release Notes | SketchUp Knowledge Base". help.sketchup.com. Retrieved 2018-05-28.
- EIAS3D releases EIAS 9 CG Channel November 6, 2012
- "SketchUp Features". Archived from the original on 2017-09-21. Retrieved 2016-05-18.
- SketchUp User Guide: Creating a 3D Model
- "Using SketchUp Data with Other Modeling Programs or Tools | SketchUp Knowledge Base". help.sketchup.com. Retrieved 2016-05-18.
- AC3D Features Summary
- "Blender For Dummies 3rd edition", p.87, Jason van Gumster, April 27, 2015, ISBN 978-1119039532
- Create a turntable animation Autodesk
- 3ds Max integrates OSL: GDC Day 1, fxguide, March 21, 2018
- Render Commands, Foundry
- Getting Started with Toolbag 2, Marmoset LLC, December 1, 2015
- Auto HDRI Light Gen for Maya Creates Practical Lighting Setups from HDR Images, Lesterbanks, April 30, 2013
- Viewport 2.0 limitations Autodesk
- Kelly L. Murdock's Autodesk 3ds Max 2016 Complete Reference Guide, P.685, Kelly Murdock, 2015
- Light Groups Solid Angle
- Sun Positioner and Physical Sky Autodesk
- The composition of the passes is required.
- Blender 2.8 Eevee Tutorial Shadow Catcher. BlenderNation. June 3, 2019
- Bf-blender-cvs - 48155c210a3 - master: Cycles: Add Support for IES files as textures for light strength, Blender Foundation, May 27, 2018
- Shader The Foundry
- Directional Light The Foundry
- "Software". www.hdrlabs.com. Retrieved 2019-08-08.
- Advancements in V-Ray RT GPU, p.15
- Features Archived 2016-12-24 at the Wayback Machine, Pixar
- Pixar Animation Studios Showcases New Rendering Technologies at SIGGRAPH 2017, AWN, August 2, 2017
- Subdivision Settings, Solid Angle
- Bf-blender-cvs - c621832d3d3 - master: Cycles: CUDA support for rendering scenes that don't fit on GPU., Blender Foundation, January 3, 2018
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