Precision Graphics Markup Language

Precision Graphics Markup Language (PGML) is an XML-based language for representing vector graphics. It was a World Wide Web Consortium (W3C) submission by Adobe Systems, IBM, Netscape, and Sun Microsystems, that was not adopted as a recommendation. PGML is a 2D graphical format, offering precision for graphic artists, guaranteeing that the design created will appear in end user systems with the correct formatting, layout and the precision of color.

Scalable Vector Graphics

PGML and Vector Markup Language, another XML-based vector graphics language W3C submission supported by Autodesk, Hewlett-Packard, Macromedia, Microsoft, and Visio Corporation, were later joined and improved upon to create Scalable Vector Graphics (SVG).

Applications

The ArgoUML CASE tool is able to export UML diagrams in PGML.

gollark: Go is generally just highly hostile to abstraction STOP SPREADING IT STOP SPREADING IT
gollark: Yes, but they don't exist yet.
gollark: You're forced to use a "waitgroup" and 198561281682 goroutines.
gollark: Channels are actually quite hard to use nicely, and what is often better is "parallel iterators" or something; but Go *literally will not let you write that* with correct types.
gollark: Go makes it "easy" to be concurrent, except not really because goroutines and everything it has make introducing concurrency bugs really easy.

See also

  • List of vector graphics markup languages

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