Ollie King
Ollie King[lower-alpha 1] is an arcade skateboard racing game developed by Amusement Vision and published by Sega for Sega Chihiro hardware in March 2004,[1] following limited location tests in late 2003. The game was revealed at Tokyo's JAMMA Arcade Show in 2003. It was created by the same team that developed Jet Set Radio.[2][3]
Ollie King | |
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Ollie King arcade flyer | |
Developer(s) | Amusement Vision |
Publisher(s) | Sega |
Director(s) | Masayoshi Kikuchi |
Producer(s) | Osamu Sato |
Composer(s) | Hideki Naganuma |
Platform(s) | Arcade |
Release | March 2004 |
Genre(s) | Action, racing, platform |
Mode(s) | Single-player, multiplayer |
Arcade system | Sega Chihiro |
Gameplay
Gameplay consisted of the player competing in a series of downhill skateboarding races in 3 locations, San Francisco, London, and Kyoto. The arcade cabinet supported multiplayer by linking the systems together to allow up to 4 players to compete.
Notes
gollark: They should rewrite GCC in Haskell.
gollark: gcc_irl
gollark: Any sufficiently developed and widely used software inevitably accretes large amounts of incomprehensible tweaks.
gollark: oh *beeoformicite*.
gollark: Which is zero cost in the way most people mean, even though it takes compile time to solve the constraints and whatever.
References
External links
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