Multiplayer BattleTech: EGA

Multiplayer BattleTech was a PC MMORPG BattleTech game developed by Kesmai and featured on the now defunct GEnie online gaming network.

Multiplayer BattleTech: EGA
Developer(s)Kesmai
Publisher(s)GEnie
Platform(s)PC online
Genre(s)MMORPG

Gameplay

It featured a text-based chat component for roleplaying, team development and battle planning and a 3D battle simulator component. The game engine was based on a heavily modified version of the original MechWarrior. Multiplayer BattleTech was followed by Multiplayer Battletech: Solaris.

Reception

Reception
Review score
PublicationScore
CGW[1]
Award
PublicationAward
Computer Gaming WorldOnline Game of the Year, June 1994[2]

Computer Gaming World in 1993 stated that "Fans of MechWarrior will not want to miss this next generation of the classic simulation ... both addicting and satisfying".[3] A 1994 survey of strategic space games set in the year 2000 and later gave the game four stars out of five, stating that "The licensed BattleTech universe is put to good use here ... the long-term satisfaction of role-playing combined with the quick-playing thrill of a simulation".[1]

In June 1994 Multiplayer BattleTech won Computer Gaming World's "Online Game of the Year" award. The editors called it "a simulation that looks like Activision's classic MechWarrior, but performs significantly better with real human 'mech pilots on your flanks."[2]

gollark: Buy vast tracts of land in a random third world country, become anarchoprimitivism, ???, profit.
gollark: You can also, well, buy land and grow food there, if you really want. My family has a small food-growing garden in our, er, garden.
gollark: Modern society generally brings better health AND lifespan, and there's a bunch of effort being put into health and life extension research now.
gollark: Lifespan AND possible range of interesting experiences/quality of life.
gollark: Anarchoprimitivism: for when you love dying young of otherwise easily preventable diseases after a "nasty, brutish and short" subsistence-level life with no modern amenities!

References

  1. Brooks, M. Evan (May 1994). "Never Trust A Gazfluvian Flingschnogger!". Computer Gaming World. pp. 42–58.
  2. "Announcing The New Premier Awards". Computer Gaming World. June 1994. pp. 51–58.
  3. "A Survey of On-Line Games". Computer Gaming World. May 1993. p. 84. Retrieved 7 July 2014.


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