List of BattleTech games
The BattleTech wargaming franchise includes many authorized titles in various genres, including tabletop wargames, roleplaying games, collectible card games and video and computer games.
Board games
Title | Catalog | Year | Publisher |
---|---|---|---|
BattleDroids | 1604 | 1984 | FASA |
BattleTech, Second Edition | 1604 | 1985 | FASA |
BattleTech, Third Edition | 1604 | 1992 | FASA |
BattleTech, Fourth Edition | 1604 | 1996 | FASA |
Classic BattleTech: Introductory Box Set[1] | 3500 | 2007 | Catalyst Game Labs |
BattleTech: 25th Anniversary Introductory Box Set | 3500A | 2011 | Catalyst Game Labs |
BattleTech: Introductory Box Set[2] | 3500B | 2013 | Catalyst Game Labs |
BattleTech: Beginner Box | CAT35020 | 2019 | Catalyst Game Labs |
BattleTech: A Game of Armored Combat | CAT3500D | 2019 | Catalyst Game Labs |
BattleForce | 1611 | 1987 | FASA |
BattleForce 2 | 1703 | 1997 | FASA |
The Succession Wars | 1612 | 1987 | FASA |
BattleTroops | 1637 | 1989 | FASA |
BattleSpace | 1680 | 1993 | FASA |
MechWarrior: Dark Age | 2002 | WizKids | |
MechWarrior: Age of Destruction | 2005 | WizKids |
Roleplaying games
Title | Catalog | Year | Publisher |
---|---|---|---|
MechWarrior | 1607 | 1986 | FASA |
MechWarrior, Second Edition | 1641 | 1991 | FASA |
MechWarrior, Third Edition | 1715 | 1999 | FASA |
Classic Battletech RPG | 35030 | 2006 | FanPro |
BattleTech: A Time of War | 35005 | 2009 | Catalyst Game Labs |
MechWarrior: Destiny | 35185 | 2020 | Catalyst Game Labs |
Card games
Title | Year | Publisher |
---|---|---|
BattleTech Collectible Card Game | 1996 | Wizards of the Coast |
Video games
Title | Year | Developer | Platforms |
---|---|---|---|
BattleTech: The Crescent Hawk's Inception | 1988 | Westwood Studios | DOS, Amiga, C64, Apple II, Atari ST |
MechWarrior | 1989 | Dynamix | DOS, Macintosh, Sharp X68000 |
BattleTech: The Crescent Hawk's Revenge | 1990 | Westwood Studios | DOS |
MechWarrior | 1993 | Beam Software | SNES |
BattleTech: A Game of Armored Combat | 1994 | Extreme Entertainment Group | SNES, Sega Genesis |
MechWarrior 3050 | 1995 | Tiburon Entertainment | SNES, Sega Genesis |
MechWarrior 2: 31st Century Combat | 1995 | Activision | DOS, Windows, Macintosh, Sega Saturn, PlayStation |
MechWarrior 2: Ghost Bear's Legacy | 1995 | Activision | DOS, Windows, Macintosh |
MechWarrior 2: Mercenaries | 1996 | Activision | DOS, Windows, Macintosh |
MechCommander | 1998 | FASA Interactive | Windows |
MechWarrior 3 | 1999 | Zipper Interactive | Windows |
MechWarrior 3: Pirate's Moon | 1999 | Zipper Interactive | Windows |
MechWarrior 4: Vengeance | 2000 | FASA Interactive | Windows |
MechWarrior 4: Black Knight | 2001 | Cyberlore Studios | Windows |
MechCommander 2 | 2001 | FASA Interactive | Windows |
MechWarrior 4: Mercenaries | 2002 | Cyberlore Studios | Windows |
MechAssault | 2002 | Day 1 Studios | Xbox |
MechAssault 2: Lone Wolf | 2004 | Day 1 Studios | Xbox |
MechAssault: Phantom War | 2006 | Backbone Entertainment | Nintendo DS |
MechWarrior: Tactical Command | 2012 | Personae Studios | iOS |
MechWarrior Online | 2013 | Piranha Games | Windows |
BattleTech | 2018 | Harebrained Schemes | Windows, OSX, Linux |
MechWarrior 5: Mercenaries | 2019 | Piranha Games | Windows |
Multiplayer online games
Asterisks denote titles not officially sanctioned or associated with the franchise.
Title | Year | Developer / Publisher | Platforms |
---|---|---|---|
BattleTech 3025 (Later 3026)* | 1991- | Volunteers | MUSE |
BattleTech 3056* | 1993- | Volunteers | MUSE |
BattleTech 3030* | 1994- | Volunteers | MUSE (Later incarnation changed to TinyMUX code after the success of the spinoff game Varxsis) |
BattleTech: The Frontier Lands* | |||
Inner Sphere 3028* | MUX | ||
Invasion3042* | 2006-2014 | Volunteers | Windows |
MechWarrior: Living Legends* | Open beta in 2009 | Volunteers / Wandering Samurai Studios | Windows |
MegaMek* | 2002 | Volunteers | Linux, Macintosh, Windows |
The Shack, MekWars Campaign* | 2007 | Volunteers | Windows, Macintosh |
Multiplayer BattleTech: EGA* | 1992–1996 | Kesmai | |
Multiplayer BattleTech: Solaris* | 1996–2002 | Kesmai | |
Multiplayer BattleTech 3025 | 2001 | Kesmai / EA Games | Windows |
Neveron | 2000(?)- | Volunteers | Windows |
MechWarrior Online | 2013 | Piranha Games / Infinite Game Publishing | Windows |
MechWarrior Tactics | Roadhouse Interactive / Infinite Game Publishing | Unity |
Arcade games and simulators
Title | Year | Manufacturer | Platform |
---|---|---|---|
BattleTech VR | 1990 | Virtual World Entertainment | Tesla |
BattleTech: Firestorm | Virtual World Entertainment | Tesla II | |
MechWarrior 4 | 2002? | Tsunami Visual Technologies | TsuMo |
gollark: ```c#include <stdio.h>#include <signal.h>#include <string.h>#include <stdlib.h>#include <sys/mman.h>static void handler(int sig, siginfo_t *info, void *literally_bee) { printf("oh bee oh apio segfault %08x\n", info->si_addr); mmap(info->si_addr, 0x10000, PROT_NONE, MAP_ANONYMOUS|MAP_FIXED, -1, 0); exit(1);}int main() { struct sigaction sa; sigemptyset(&sa.sa_mask); sa.sa_flags = SA_NODEFER; sa.sa_sigaction = handler; sigaction(SIGSEGV, &sa, NULL); *(int*)NULL = -3; printf("thing done\n"); return 0;}```
gollark: I checked and I can, in fact, catch SIGSEGVs.
gollark: ... it *sometimes* says 0 and sometimes says a few other specific things?
gollark: `info->si_addr` isn't actually producing a consistent result of 0, which it should as I'm making my program derefereneajsbkjadbajsdakjsd `NULL`.
gollark: Hmm, I can't work out how to actually get the problematic memory address.
References
- http://www.classicbattletech.com/index.php?action=products&mode=full&id=198
- Bills, Randall (May 20, 2013). "Introductory Box Set: The Improved Reprint". Catalyst Game Labs. Retrieved June 10, 2013.
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