Imperator: Rome

Imperator: Rome is a grand strategy wargame developed and published by Paradox Interactive, which was released on 25 April 2019. It is a successor to Europa Universalis: Rome, released by Paradox in 2008. It received generally positive reviews from critics.

Imperator: Rome
Developer(s)Paradox Development Studio
Publisher(s)Paradox Interactive
Director(s)Johan Andersson
Producer(s)Joakim Andreasson
Sam Millen
Designer(s)Johan Andersson
Henrik Lohmander
Peter Nicholson
Artist(s)Fredrik Toll
Composer(s)Jonatan Järpehag
EngineClausewitz Engine
Platform(s)Microsoft Windows, macOS, Linux
Release25 April 2019
Genre(s)Grand strategy
Mode(s)Single-player, multiplayer

Gameplay

The timeline of the game starts at 450 AUC (304 BCE)[1] and includes the period of the establishment of the Roman Empire and the Wars of the Diadochi. The map spans from the Iberian peninsula to India, and features over 7,000 cities.[2][3] Similarly with previous games from Paradox, all of the nations in the game are playable.[4] The game advertises a variety of features, including character management, diverse population, new battle tactics, military traditions, different governmental types, barbarians and rebellions, trade, and provincial improvement.[5][4] The game is a successor to Europa Universalis: Rome, released by Paradox in 2008.[6]

Development

The game was developed by Paradox Development Studio and directed by Johan Andersson.[5] The game was announced on 19 May 2018.[7] The game was released on 25 April 2019 for Microsoft Windows, macOS, and Linux.[2][7] Imperator: Rome focuses primarily on nations and empires, with a small focus on character management like Crusader Kings II, Andersson hoped that Paradox could make a modern sequel to Europa Universalis: Rome.[8][4] As with recent Paradox Development Studio games, Imperator: Rome was built using the Clausewitz Engine, but with the addition of new software known as "Jomini" (named after 19th century general Antoine-Henri Jomini) that allows for easier and faster creation of mods.[9]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic76/100[10]
Review scores
PublicationScore
IGN8/10[11]
PC Gamer (US)92/100[12]

The game received "generally favorable reviews", according to review aggregator Metacritic.[10] IGN praised the game for its depth, "the amount of detailed, strategic stuff crammed into Imperator: Rome is equal parts impressive and daunting," while criticizing the game's user interface and tribal nations. The review also praised the game's political system, writing that the political warfare between people within nations is "a great driver of character interaction".[11] PC Gamer described the game as "uniting systems from the most recent games" while still being "more cohesive than a 'greatest hits' compilation".[12] Despite lower user ratings than they expected, the game's sales surpassed Paradox's expectations.[13]

References

  1. Anderson, Johan (19 May 2018). "Paradox Forums". Paradoxplaza.
  2. Donnelly, Joe (19 May 2018). "Imperator: Rome revealed at PDXCON 2018". PC Gamer. Retrieved 19 May 2018.
  3. Dingman, Hayden (19 May 2018). "PdxCon 2018: Paradox reveals Imperator Rome, Age of Wonders: Planetfall, and board games". PC World. Retrieved 20 May 2018.
  4. Peel, Jeremy (22 May 2018). "Inside the irresistible power fantasy of Paradox's Imperator: Rome". PC Games N. Retrieved 22 May 2018.
  5. Yin-Poole, Wesley (19 May 2018). "Imperator: Rome is Paradox's big new grand strategy game". Eurogamer. Retrieved 19 May 2018.
  6. Good, Owen S. (19 May 2018). "Imperator: Rome announced at Paradox Interactive's expo". Polygon. Retrieved 19 May 2018.
  7. Bailey, Dustin (19 May 2018). "Imperator: Rome is the next grand strategy game from Paradox". PC Games N. Retrieved 19 May 2018.
  8. "Imperator: Rome has a world ripe for conquest". Rock, Paper, Shotgun. 23 May 2018. Retrieved 31 May 2018.
  9. "Future Paradox games will be easier to mod thanks to engine upgrade". pcgamer.com.
  10. "Imperator: Rome PC". Metacritic. Retrieved 4 August 2019.
  11. Hafer, TJ (25 April 2019). "Imperator: Rome PC". IGN. Retrieved 4 May 2019.
  12. Brown, Fraser (25 April 2019). "Imperator: Rome PC". PC Gamer. Retrieved 4 May 2019.
  13. Bailey, Dustin (15 May 2019). "Imperator: Rome beats sales targets despite "lower user ratings than expected"". PCGamesN. Retrieved 16 May 2019.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.