iCarly (video game)

iCarly (or iCarly: The Game) is a 2009 party video game loosely based on the TV series of the same name. The Wii version of the game was developed by Blitz Games, while the Nintendo DS version was developed by Human Soft. The game was released in North America for the Nintendo DS on October 27, 2009, and for the Wii on October 20, 2009. Both versions were also released in Europe and Australia in November 6, 2009.

iCarly
Nintendo DS North American Box art
Developer(s)Blitz Games (Wii)
Human Soft (Nintendo DS)
Publisher(s)Activision
Director(s)John Jarvis
Designer(s)Mike Bithell
Jonathan Tainsh
Kory Vandenberg
Programmer(s)Chris Bunner
Duncan Chambers
Matthew Hayward
Artist(s)Auburn Hodgson
Matthew Norledge
Owen Williams
Writer(s)Myles McLeod
Stuart Maine
Composer(s)Matt Black
Platform(s)Wii, Nintendo DS
ReleaseNintendo DS
  • NA: October 27, 2009
  • AU: November 6, 2009
  • EU: November 6, 2009
Wii
  • NA: October 20, 2009
  • AU: November 6, 2009
  • EU: November 6, 2009
Genre(s)Party
Mode(s)Single-player, multiplayer

A sequel, iCarly 2: iJoin the Click!, was released for the Wii and Nintendo DS in November 16, 2010.[1]

Gameplay

Based on the TV series, iCarly is about a girl named Carly Shay who creates her own web show called iCarly with her best friends Sam and Freddie. Carly's videos that are uploaded on the iCarly site are being deleted, and it turns out that Nevel has taken down their website. So Carly and her friends have to get their website back by playing 10 minigames, presented as show skits, and they allow players to work with the characters through new adventures. The iCreate mode lets players add their own touches to the webisodes by swapping out props, characters, color schemes, audio, intros, outros and other elements. Up to four players can either compete or cooperate to complete the skits and earn Web-Creds, which can then be used to purchase new items, props, accessories and locations from in-game websites.

Reception

Common Sense Media commented in their review that the contained mini-games were "genuinely fun, easy to learn but hard to master", but that "there just aren't enough of them, which leads to a lot of repetition" [2]

gollark: ```haskellimport Unsafe.Coerceimport System.IO.Unsafedata OS = CCIsBad Stringdata The = Thedata Best = The OSdata PotatOS = Is The Best OSpotatOS :: () -> PotatOSpotatOS x = unsafePerformIO . unsafeInterLeaveIO . unsafeCoerce```
gollark: `[a] -> PotatOS a`
gollark: Who wants to visit the traffic turtle? /tpa.
gollark: Hey lignum!
gollark: Traffic light > Ale

References

  1. iCarly 2: iJoin the Click! - Wii - IGN
  2. Healy, Christopher (2009). "iCarly Video Game Review". Common Sense Media. Retrieved December 3, 2011.
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