Horde Campaign

Horde Campaign is an accessory for the Dungeons & Dragons fantasy role-playing game.

Horde Campaign
CodeFR12
Rules requiredAD&D
Character levelsNA
Campaign settingForgotten Realms
AuthorsCurtis M. Scott
First published1991
Linked modules
FR1 FR2 FR3 FR4 FR5 FR6 FR7 FR8 FR9 FR10 FR11 FR12 FR13 FR14 FR15 FR16

Contents

Horde Campaign describes the Horde's assault on the Forgotten Realms, tracking the war battle-by-battle, and providing Battlesystem stats for the battles.

Publication history

FR12 Horde Campaign was published in 1991, and was designed by Curtis M. Scott.

Reception

Reviews

  • White Wolf #30 (1992)
gollark: > There are two semantic patterns, transfer and retain. In transfer semantics, the caller "gives" a use count to the callee, which "gives back" any return. For instance, if I haveAre they implementing Rust as a convention in C with weird terminology?
gollark: These people are INSANE.
gollark: > A TLV variable name is a random pronounceable three-letter string, sometimes with some vague relationship to its meaning, but usually not. Usually CVC (consonant-vowel-consonant) is a good choice.WHY WOULD YOU DO THIS
gollark: Isn't a u16 a "word" anyway?
gollark: What was wrong with `u64` or something?

References


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