Fantastic Locations: City of Peril

Fantastic Locations: City of Peril is an adventure module for the 3.5 edition of the Dungeons & Dragons fantasy role-playing game.

Fantastic Locations: City of Peril
Code959787400
Rules requiredDungeons & Dragons, 3.5 edition
AuthorsEd Stark
First publishedApril 2007

Plot summary

Fantastic Locations: City of Peril presents several encounters involving the city of Torenberg, which can be run on their own or as part of a back story that links them together.

Publication history

Fantastic Locations: City of Peril was written by Ed Stark, and was published in April 2007. Cover art was by Ralph Horsley, with interior art by Dave Allsop, Ralph Horsley, and Ron Spencer.

Reception

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gollark: Features Minimal setup - one binary and you are good to go! First class closures Garbage collection First class green threads (continuations) Python style generators (implemented as a plain macro) Mutable and immutable arrays (array/tuple) Mutable and immutable hashtables (table/struct) Mutable and immutable strings (buffer/string) Macros Byte code interpreter with an assembly interface, as well as bytecode verification Tail call optimization Direct interop with C via abstract types and C functions Dynamically load C libraries Functional and imperative standard library Lexical scoping Imperative and functional programming REPL Parsing Expression Grammars built in to the core library 300+ functions and macros in the core library Interactive environment with detailed stack traces Export your projects to standalone executables with a companion build tool, jpm
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References

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