VTech CreatiVision

The Video Technology CreatiVision is a hybrid computer and home video game console introduced by VTech in 1981 and released in 1982. The hybrid unit was similar in concept to computers such as the APF Imagination Machine, the older VideoBrain Family Computer, and to a lesser extent the Intellivision game console and Coleco Adam computer, all of which anticipated the trend of video game consoles becoming more like low-end computers.

VTech CreatiVision
VTech CreatiVision
ManufacturerVTech
TypeHome video game console
GenerationSecond generation
Release date1982 (1982) (Hong Kong)
DiscontinuedEarly 1986
CPURockwell 6502 @ 2 MHz
StorageCassette tapes
Removable storageROM cartridges
GraphicsTexas Instruments TMS 9918/9929
Controller inputJoystick/Membrane keypad controllers
SuccessorVTech Socrates

History

The CreatiVision was distributed in many European countries, including most German-speaking countries like West Germany, Austria and Switzerland and also Italy and Sweden, South Africa, in Israel under the Educat 2002 name, as well as in Australia and New Zealand under the Dick Smith Wizzard name. Other names for the system (all officially produced by VTech themselves) include the FunVision Computer Video Games System, Hanimex Rameses (both released in Australia and New Zealand) and VZ 2000 (planned for release in France, likely unreleased). All CreatiVision and similar clones were designed for use with PAL standard television sets, except the Japanese CreatiVision (distributed by Cheryco) which was NTSC and is nowadays much sought after by collectors. However, the US release was planned but never sold efficiently.

VTech CreatiVision rebranded as a Dick Smith Wizzard

The CreatiVision console sported an 8-bit Rockwell 6502 CPU at a speed of 2 MHz, 1KB of RAM and 16KB of Video RAM, and had a graphics resolution of 256 × 192 with 16 colors and 32 sprites. The console had two integrated joystick/membrane keypad controllers (much like the ColecoVision and Atari 5200) which, when set in a special compartment on top of the console, could be used as a computer keyboard. The CreatiVision had interfaces for a cassette player, an extra rubber keyboard, parallel I/O interface, floppy disk drive and modem (likely unreleased) and one memory expansion module for use with the Basic language cartridge. Any Centronics-compatible printer could be connected to the I/O module if present.

The CreatiVision was discontinued in late 1985/early 1986.

A computer was produced by VTech in 1984-1986, based on CreatiVision hardware and was compatible with most of its games: Laser 2001, which is also sold in West Germany and was brought to France. It was also available in Finland through Salora, with the name of Manager. The Manager had a Finnish keyboard layout and character set.

A module allowing to play ColecoVision games were designed for use with the CreatiVision Mark-2 model (a later revision of the 1st model, incorporating hardware changes specifically designed to make the Coleco-module work). Before being produced, the module was modified internally and released for use on the Laser 2001 and Salora computers only. A special adaptor (homebrew) would be needed to make the Coleco-module work on the CreatiVision Mark-2.

List of games

In some regions, the console and its games were distributed by different companies, such as Cheryco in Japan, and Hanimex in Australia. VTech reissued several previous existing games in 1985.

There were 18 titles known to have been released.

   Background shading indicates games that were reissued in 1985.
# Title AKA title(s) Genre(s) Clone of Release year
1Air/Sea AttackSubmarine
Air/Sea Battle
Fixed shooter1981
2Astro PinballPinballNone1982
3Auto ChaseCar ChaseMaze, DrivingRally-X1981
4BASIC Interpreter 1.0NoneNone1982
5Chopper RescueScrolling shooter1983
6Crazy ChickyMazePac-Man (with modified gameplay)1982
7Crazy Pucker[note 1]MazePac-Man1981
8Deep Sea AdventureScrolling shooterDefender1982
9LocomotivePlatformerBurgerTime1983
10Mouse PuzzlePuzzleLoco-Motion1982
11Music MakerMusicNone1983
12Planet DefenderEarth Defense Force (Chikyū Bōeigun)
Galaxy Defender
Scrolling shooterDefender1981
13Police JumpPlatformerDonkey Kong1982
14SoccerSportsNone1983
15Sonic InvaderInvadersFixed shooterSpace Invaders1981
16Stone AgePuzzlePengo1984
17Tank AttackTank BattleMulti-directional shooterCombat (Atari 2600)1981
18TennisWho's for Tennis?SportsNone1981
gollark: That's an orthogonal issue, mostly.
gollark: I like "respect" as "recognizing people as fellow humans who you should maintain some basic standard of niceness with". And "respect" as "admiring people based on achievements". And "respect" as "acknowledge people's opinions on things reasonably" and such. I do *not* like "respect" as "subservience"/"obedience" - the "respect for authority" sense. These are quite hard to define nicely and just get lumped into one overloaded word.
gollark: > I don't really like the term of "respect", because people use it to mean so many different often mutually exclusive things based on convenience then equivocate them in weird ways;
gollark: See, I consider this somewhat, well, worrying, given what I said about "respect" for authority figures being pretty close to "subservience" a lot.
gollark: "i will be respected here." implies EVERYONE, not just staff.

Notes

  1. Crazy Pucker was reissued with two different titles; Crazy Chewy and Crazy Moonie.
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