Collio
Collio (Brescian: Còi) is a town and comune in the province of Brescia, in Lombardy. Neighbouring communes are Bagolino, Bienno, Bovegno, Lavenone, Marmentino, Pertica Alta and Pertica Bassa.
Collio Còi | |
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Comune di Collio | |
Location of Collio ![]() | |
![]() ![]() Collio Location of Collio in Italy ![]() ![]() Collio Collio (Lombardy) | |
Coordinates: 45°48′40″N 10°20′0″E | |
Country | Italy |
Region | Lombardy |
Province | Brescia (BS) |
Frazioni | Memmo, San Colombano, Tizio |
Area | |
• Total | 53 km2 (20 sq mi) |
Population (2011)[2] | |
• Total | 2,267 |
• Density | 43/km2 (110/sq mi) |
Demonym(s) | Colliensi |
Time zone | UTC+1 (CET) |
• Summer (DST) | UTC+2 (CEST) |
Postal code | 25060 |
Dialing code | 030 |
ISTAT code | 017058 |
Website | Official website |
Sources
- "Superficie di Comuni Province e Regioni italiane al 9 ottobre 2011". Istat. Retrieved 16 March 2019.
- ISTAT Archived March 3, 2016, at the Wayback Machine
gollark: So if I come up with the genius idea of a compact ore processing system by putting a pulverizer and redstone furnace next to each other, I can patent that?
gollark: Your server will just let you patent *anything*?
gollark: ?
gollark: So I guess you would have to either allow people to patent only new-for-CC things and ignore most existing implementations, or basically not allow patenting anything. Although I think patents (and half the legal system) as they stand aren't a great system and probably should not be copied into games?
gollark: At least, they mostly do somewhat new-for-CC things (except OSes) but not things which haven't been done before in another context.
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