Child's Play (module)

Child's Play is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game. It was originally created as an RPGA Network Tournament module for characters of levels 13 through 15.

Child's Play
CodeWG10
AuthorsJean Rabe and Skip Williams
First published1989

Plot summary

Child's Play is high-level introductory scenario to the 2nd edition rules, designed for beginning dungeon masters and player characters.[1]

The monarchy of Rhesdain, nestled deep in Greyhawk, somewhere on the edge of the Yetil Mountains, is in danger of toppling. A group of young noblemen, among them a few of Queen Joanna Lune's grandchildren, have launched a campaign to turn the country into a democracy. The group claims a Constitution exists which proves Rhesdain was never intended to be a monarchy. The rebels claim the land is free and the people who live there, according to the constitution, are free to choose their own rulers.

Publication history

WG10 Child's Play was written by Jean Rabe and Skip Williams, and published by TSR in 1989 as a 32-page booklet with an outer folder.[1]

Reception

Reviews

gollark: It's quite cool how they manage to make them out of two metals, though.
gollark: They definitely do not look that bright and shiny in real life.
gollark: The new £ coins are quite weird.
gollark: It *does* say >=5.5GPa there. That's pretty high pressure.
gollark: It's vaguely weird how the whole cultural thing of guns and whatnot is completely absent here in the UK, because of the "ban everything remotely dangerous" attitude here.

References

  1. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 117. ISBN 0-87975-653-5.


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