Bomberman Land Touch! 2

Bomberman Land Touch! 2 (known as Touch! Bomberman Land Star Bomber's Miracle World in Japan), is a puzzle video game for the Nintendo DS, the sequel to Bomberman Land Touch!. Like its predecessor, it is a spin-off of the main Bomberman series, and focuses on mini-games. It is the 4th Bomberman title on the DS, and is the 3rd to use the Nintendo Wi-Fi Connection. Using both the "Bomberman Battle Pack" and "Bomberman Battle Pack 2" abilities, it can connect to any Bomberman game for local wireless challenges and exciting WiFi battles.

Bomberman Land Touch! 2
Developer(s)Hudson Soft
Publisher(s)
SeriesBomberman
Platform(s)Nintendo DS
Release
  • JP: July 19, 2007
  • NA: January 29, 2008
  • EU: March 13, 2008
  • AU: March 14, 2008
Genre(s)Puzzle
Mode(s)Single-player, multiplayer

Plot

In the beginning of the game's story mode, Cheerful White (Bomberman) and his friends are traveling by boat towards Bom-Bom Kingdom, a theme park owned by a magician known as Star Bomber. Originally, Bomberman's friend Giant Gold planned to take Cute Pink to the island for a date, but in the end, Cheerful White and his friends came along as well. The story mode follows Cheerful White as he explores the Bom-Bom Kingdom theme park, and takes part in its attractions.

Gameplay

Bomberman Land Touch! 2 features similar gameplay to its predecessor. It has three modes of play: Story, Battle, and Attractions. In Story mode, layers control Cheerful White in a theme park in a top-down perspective, where they search for items to unlock different zones and mini-games. Battle mode features the traditional gameplay structure of the Bomberman series, where players are tasked with dropping bombs to break through walls in a maze that separate each other. The objective is to survive until the end, typically by blowing the opponents up with the bombs. Attractions mode allows players to replay mini-games that they have unlocked.[1]

Release

Bomberman Land Touch! 2 was confirmed alongside Bomberman Land on Wii and Bomberman Land on PlayStation Portable.[2] Where a North American version was planned for January 29, 2008, Konami did not then confirm whether it would come to Europe.[3]

Reception

Since its release, Bomberman Land Touch! 2 has received mixed reception from critics. It holds an average rating of 74 out of 100 on Metacritic.[4] GameSpot praised it for its battle mode and its assortment of mini-games.[5] IGN enjoyed its mini-games and multi-player mode, but felt that it did not offer much to those who purchased the first Bomberman Land Touch!.[6] GamesRadar agreed, also noting their disappointment that the mini-games did not feature online play.[7] Pocket Gamer felt it not as original compared to its predecessor, while noting it as a "worthy successor."[8] Writer Matthew Madeiro was critical of the game's story and soundtrack, but found the mini-games good, despite their otherwise negative view of mini-games in video games.[9] While Game Revolution found the Battle mode fun and the mini-games inventive, they found the backtracking in the story mode to be excessive.[10] Eurogamer found the single-player mode to be superior to earlier Bomberman game Bomberman Story DS and noted how it continuously engaged them by providing new things to unlock all the time.[11]

gollark: ++exec```luafunction factorial(x)if x == 0 then return 1 endlocal a = 1for i = 1, x do a = a * iendprint("fact", a)return aendfunction scream(x, a, b)print (x, a, b)if a == 0 thenif b == 0 thenreturn factorial(x)else return math.pow(factorial(x), scream(factorial(x), 0, b - 1))endendlocal g = factorial(scream(x, a - 1, b))return math.pow(g, g) endprint(scream(5, 2, 2))```
gollark: ++exec```luafunction factorial(x)if x == 0 then return 1 endlocal a = 1for i = 1, x do a = a * iendreturn aendfunction scream(x, a, b)if a == 0 thenif b == 0 thenreturn factorial(x)else return math.pow(factorial(x), scream(factorial(x), 0, b - 1))endendlocal g = factorial(scream(x, a - 1, b))return math.pow(g, g) endprint(scream(5, 2, 2))```
gollark: ++exec```luafunction factorial(x)local a = 1for i = 1, x do a = a * iendprint("fact", a)return aendfunction scream(x, a, b)print (x, a, b)if a == 0 thenif b == 0 thenreturn factorial(x)else return math.pow(factorial(x), scream(factorial(x), 0, b - 1))endendlocal g = factorial(scream(x, a - 1, b))return math.pow(g, g) endprint(scream(5, 2, 2))```
gollark: ++exec```luafunction factorial(x)local a = 1for i = 1, x do a = a * iendreturn aendfunction scream(x, a, b)if a == 0 thenif b == 0 thenreturn factorial(x) + 1else return math.pow(factorial(x), scream(factorial(x), 0, b - 1))endendlocal g = factorial(scream(x, a - 1, b))return math.pow(g, g) endprint(scream(5, 2, 2))```
gollark: ++exec```luafunction factorial(x)local a = 1for i = 1, x do a = a * iendreturn aendfunction scream(x, a, b)if a == 0 thenif b == 0 thenreturn factorial(x)else return factorial(x) + scream(factorial(x), 0, b - 1) endendlocal g = factorial(scream(x, a - 1, b))return math.pow(g, g) endprint(scream(5, 2, 2))```

References

  1. Woodward, Stephen (February 12, 2008). "Bomberman Land Touch! 2". GameZone. Archived from the original on February 14, 2008. Retrieved August 20, 2019.
  2. "Bomberman Land Trifecta (DS)". GameSpy. September 20, 2007. Archived from the original on October 15, 2007. Retrieved August 30, 2019.
  3. Purchese, Robert (January 8, 2008). "Euro Bomberman Land date iffy". Eurogamer. Retrieved August 30, 2019.
  4. "Bomberman Land Touch! 2". Metacritic. Retrieved August 20, 2019.
  5. Calvert, Justin (November 27, 2007). "Bomberman Land Touch! 2 Hands-On". GameSpot. Retrieved August 30, 2019.
  6. Harris, Craig (February 8, 2008). "Bomberman Land Touch! 2 Review". IGN. Retrieved August 20, 2019.
  7. Provo, Frank (February 15, 2008). "Bomberman Land Touch! 2 review". GamesRadar. Retrieved August 20, 2019.
  8. Hearn, Rob (March 17, 2008). "Bomberman Land Touch! 2". Pocket Gamer. Retrieved August 30, 2019.
  9. Madeiro, Matthew (July 31, 2008). "Gaming to Go: Bomberman Land Touch! 2". Engadget. Retrieved August 20, 2019.
  10. "Bomberman Land Touch! 2 Review". Game Revolution. March 6, 2008. Retrieved August 30, 2019.
  11. Lyon, James (April 9, 2008). "DS Roundup • Page 2". Eurogamer. Retrieved August 30, 2019.
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