SRD:Half-Giants (Race)

This material is published under the OGL

Half-Giants

Also see the half-giant creature listing.

  • +2 Strength, +2 Constitution, –2 Dexterity: Half-giants are tough and strong, but not too nimble.
  • Giant (Psionic): Half-giants are not subject to spells or effects that affect humanoids only, such as charm person or dominate person.
  • Medium: As Medium creatures, half-giants have no special bonuses or penalties due to their size.
  • Half-giant base land speed is 30 feet.
  • Low-Light Vision: A half-giant can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
  • Weapon and Armor Proficiency: A half-giant is automatically proficient with all simple and martial weapons, light and medium armor, and shields.
  • Fire Acclimated: Half-giants have a +2 racial bonus on saving throws against all fire spells and effects. Half-giants are accustomed to enduring high temperatures.
  • Powerful Build: The physical stature of half-giants lets them function in many ways as if they were one size category larger. Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him. A half-giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A half-giant can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.
  • Naturally Psionic: Half-giants gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
  • Psi-Like Ability: 1/day—stomp. Manifester level is equal to 1/2 Hit Dice (minimum 1st). The save DC is Charisma-based.
  • Automatic Language: Common. Bonus Languages: Draconic, Giant, Gnoll, Ignan.
  • Favored Class: Psychic warrior.
  • Level Adjustment: +1.
Table: Half-Giant Random Starting Ages
AdulthoodSimpleModerateComplex
30 years+3d6+2d6+4d6
Table: Half-Giant Aging Effects
Middle Age1Old2Venerable3Maximum Age
60 years80 years120 years+4d% years
  1. At middle age, 1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, 2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, 3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Half-Giant Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male6’ 4”+2d12220 lb.× (2d6) lb.
Female6’ 1”+2d12180 lb.× (2d6) lb.

Back to Main Page 3.5e Open Game Content System Reference Document Races

Open Game Content (place problems on the discussion page).
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: This is now an Official Word™.
gollark: Markdown is an example of a nigh-unparseable thing.
gollark: YAML is just overfeatureful.
gollark: TOML is human-readable *and* parseable!
gollark: ħ
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.