Radiant Death (5e Spell)

Every non-friendly creature within a 30 foot radius of you must pass a CON save or else take 5d6 of psychic damage, and 5d6 of either poison or necrotic damage (your choice), and be knocked prone. On a success, it takes half damage and isn’t prone.

0.00
(0 votes)

This page was marked as abandoned on 11:19, 5 December 2020 (MST) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

This page is incomplete and/or lacking flavor. Reason: Incomplete


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Radiant Death
5th-level
Casting time: 1 action
Range: Self
Components: V
Duration: Instantaneous

Back to Main Page 5e Homebrew Spells Bard
Back to Main Page 5e Homebrew Spells Cleric
Back to Main Page 5e Homebrew Spells Druid
Back to Main Page 5e Homebrew Spells Paladin
Back to Main Page 5e Homebrew Spells Ranger
Back to Main Page 5e Homebrew Spells Sorcerer
Back to Main Page 5e Homebrew Spells Warlock
Back to Main Page 5e Homebrew Spells Wizard [[Category: ]]

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.