Healing IX (3.5e Spell)

[[3e Summary::Cure 90% of a creature's total hit points.]] You point at a creature in range and instantly they regain nine tenths of their total health in a flash of white light. The subject is healed with positive energy for 90% of their maximum hit points rounding down to the nearest whole number.

Healing IX
Conjuration [Healing]
Level: Clr 8, Drd 8, Healing 9
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./level)
Target: One creature
Duration: Instantaneous
Saving Throw: Will half (harmless); see text
Spell Resistance: Yes (harmless); see text

Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.

See Also


Back to Main Page 3.5e Homebrew Complex Special Ability Components Spells Cleric
Back to Main Page 3.5e Homebrew Complex Special Ability Components Spells Druid

gollark: Substitution cipher bad, as they say.
gollark: Imagine talking in code instead of using asymmetric cryptography.
gollark: They may be valuable.
gollark: Have you considered selling your sins on eBay instead?
gollark: You can join by yourself and have the bot play "dreamer by anderson.paak" at you.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.